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path: root/src/console_cmds.cpp
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2010-02-10(svn r19085) -Codechange: simplify hooking of console commandssmatz
2010-02-10(svn r19083) -Cleanup: remove support for modifying variables from consolesmatz
2010-02-10(svn r19082) -Codechange: make 'developer' a regular settingsmatz
2010-02-10(svn r19081) -Codechange: make it possible to disable compilation of the ↵rubidium
AI+Squirrel
2010-02-10(svn r19079) -Codechange: use _debug_console_level instead of ↵smatz
_stdlib_con_developer
2010-02-10(svn r19077) -Codechange: remove company_pw from console varssmatz
2010-02-10(svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword()smatz
2010-02-10(svn r19074) -Change: when filtering list of settings and console commands, ↵smatz
use strstr() instead of strncmp()
2010-02-01(svn r18979) -Fix: Typo in console save command output.matthijs
2010-01-29(svn r18944) -Change [FS#3232]: use the highest version of an AI that can ↵yexo
load the AI data from a savegame instead of the exact same version
2010-01-28(svn r18943) -Feature [FS#2885]: make it possible to change newgame settings ↵yexo
from within a game via the console (use setting_newgame instead of setting)
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-12-19(svn r18546) -Codechange: make making the screenshot not asynchronious; just ↵rubidium
do it at the moment it's requested.
2009-12-12(svn r18469) -Fix (r17139): possible invalid reads when listing content on ↵rubidium
the console
2009-11-28(svn r18330) -Cleanup: remove some unneeded includesrubidium
2009-11-17(svn r18155) -Codechange: in MakeScreenshotName(), don't return pointer to ↵smatz
local static variable - use global one instead
2009-11-12(svn r18053) -Codechange: remove the manual pause/unpause limitation with ↵rubidium
min_active_clients
2009-11-01(svn r17941) -Fix: close BMP file when making screenshot failssmatz
2009-11-01(svn r17938) -Feature: non-automatic screenshot name can be entered in consolesmatz
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-10-02(svn r17682) -Codechange: remove erroneous space before some commasrubidium
2009-09-20(svn r17596) -Codechange: constify some tablessmatz
2009-09-13(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty ↵frosch
for more consistency and distinguishability.
2009-09-07(svn r17466) -Feature: reconnect console command (based on patch of bilbo)rubidium
2009-08-28(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first ↵yexo
available company slot causing other AIs to be started
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-06(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and ↵rubidium
make the help show how it works and how it doesn't work
2009-07-09(svn r16773) -Fix (r16014): forgot to remove obsoleted aliasesrubidium
2009-06-23(svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany()smatz
2009-05-26(svn r16432) -Feature(tte): use 'scrollto x y' in console to scroll to tile ↵smatz
with given coordinates
2009-05-24(svn r16420) -Fix [FS#2919]: don't allow content download via the console ↵rubidium
when there's no zlib as it's done for the GUI already
2009-05-22(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and ↵smatz
GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
2009-05-19(svn r16360) -Codechange: don't use _network_playas as a 'second' ↵rubidium
_local_company, but only as a storage location for the company you want to join in MP.
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-10(svn r16269) -Codechange: use gcc's ability to check parameters sent to ↵smatz
printf-like functions -Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-04-26(svn r16176) -Fix: forbid joining AI companies via the 'move' and 'join' ↵yexo
console commands.
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-19(svn r16096) -Fix [FS#2849]: connect tried to validate too much of the ↵rubidium
company ID with too little information on hand
2009-04-04(svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress ↵rubidium
client_address.
2009-04-03(svn r15931) -Codechange: let the host and ban lists use of SmallVector.rubidium
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-06(svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list ↵smatz
window crashed the server
2009-02-25(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't ↵yexo
hardcode the values for that enum.
2009-02-18(svn r15514) -Fix: make the join/spectate command require to be connected to ↵rubidium
a network game; in SP it could lead to crashes.
2009-02-08(svn r15411) -Feature(ttette): make 'set' a alias for the setting/patch ↵rubidium
console command
2009-02-08(svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵rubidium
except where it's used for backward compatability.