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path: root/src/company_cmd.cpp
AgeCommit message (Expand)Author
2021-02-28Fix: [Network] don't desync if client leaves before you finish downloading mapPatric Stout
2021-02-18Fix: Whole status bar instead of money widget refreshed on money change (#8692)Jonathan G Rennison
2021-01-22Change: Apply some consistency to singleplayer related commentsglx22
2021-01-22Fix: Never delete the last existing company in singleplayer modeglx22
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2021-01-05Change: move "give money" from client-list to company windowPatric Stout
2020-12-16Change: extend the allowed range for max loan setting (#8386)Pavel Stupnikov
2020-05-21Codechange: Use std::string for most of the user-settable custom names.Michael Lutz
2020-02-17Codechange: Avoid copying function parameters by using const referencesQuipyowert2
2019-12-21Codechange: Replace vehicle related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_GROUPS with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_COMPANIES with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-14Fix #7479: Don't close construction windows when changing client nameNiels Martin Hansen
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-04-05Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465)glx22
2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
2019-02-10Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used,...Peter Nelson
2019-02-05Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift ...Peter Nelson
2019-02-04Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actionsglx
2019-02-02Change: Allow AI companies to start immediately.Samu
2019-01-31Feature: Group liveries, and livery window usability enhancements. (#7108)PeterN
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2014-09-07(svn r26802) -Add: Command to set visibility of an engine for a company (base...alberth
2014-05-11(svn r26578) -Fix (r26576): network compilation got brokenrubidium
2014-05-11(svn r26576) -Fix [FS#6003]: [Network] AIs would not reset certain network st...rubidium
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...rubidium
2014-04-23(svn r26486) -Codechange: replace a number of snprintfs with seprintfrubidium
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2013-09-13(svn r25761) -Change: Disable story/goal buttons when there is no content to ...zuu
2013-06-27(svn r25490) -Fix [FS#5610]: the face of the manager differed on clients when...rubidium
2013-05-19(svn r25263) -Add: legend for linkgraph overlay (fonsinchen)rubidium
2013-02-14(svn r24995) -Codechange: Add flags to vehicle service interval for custom & ...rubidium
2012-12-23(svn r24846) -Add: Advanced settings to disable certain sound effects.frosch
2012-05-26(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and ...frosch
2012-05-26(svn r24281) -Cleanup: Merge all company news subtypes into a single one; the...frosch
2012-04-17(svn r24134) -Add: Configurable limits for tree planting.michi_cc
2012-01-17(svn r23822) -Fix-ish: when replaying make sure companies get created even if...rubidium
2012-01-03(svn r23741) -Revert (r23740): the few parts that the Windows / non-network c...rubidium
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-03(svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the Sign...truebrain
2011-12-21(svn r23648) -Revert (r23646): partial revert; nobody has to know about my lo...truebrain
2011-12-21(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.truebrain
2011-12-19(svn r23622) -Add: a set of events to trigger in a GameScripttruebrain
2011-12-19(svn r23601) -Fix: fix the conflict in window numbertruebrain
2011-12-02(svn r23398) -Fix: the AIEvent.ET_COMPANY_NEW was only triggered if a company...truebrain
2011-12-01(svn r23384) -Remove: no longer allow a binary to be without AI support; the ...truebrain