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path: root/src/company_base.h
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2009-09-08(svn r17473) -Codechange: use the post destructor for destroying companies ↵rubidium
too instead of complicating the graph GUI invalidate code.
2009-09-01(svn r17343) -Codechange: it's bankruptcy, not bankrupcy, according to my ↵rubidium
Oxford Dictionary of English and Merriam-Webster.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-03(svn r17058) -Codechange: magic numbers removal.belugas
Two values used intead of just one, as it gives more possibilities to those who dare...
2009-06-23(svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany()smatz
2009-06-10(svn r16559) -Codechange: introduce Company::IsValidAiID() and ↵smatz
Company::IsValidHumanID(), don't use IsHumanCompany() where possible
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and ↵smatz
GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-22(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index ↵smatz
variable instead of var->index
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16326) -Codechange: replace GetPoolItemPoolSize() by ↵smatz
PoolItem::GetPoolSize()
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-15(svn r16315) -Codechange: move the autorenew settings to a new ↵yexo
CompanySettings struct
2009-02-25(svn r15584) -Codechange: Move several variables from variables.h to more ↵yexo
appropriate headers.
2009-01-24(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymoresmatz
2009-01-12(svn r15038) -Fix (r15027): loading older savegames failedtruebrain
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
2009-01-03(svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company ↵smatz
without HQ
2008-12-24(svn r14735) -Codechange: remove a bit of bit-waste in the map array ↵rubidium
(without changing the map array) and make the CompanyIDs contiguous. -Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24(svn r14734) -Codechange: type of bankrupt_asked is CompanyMask, not bytesmatz
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium