Age | Commit message (Collapse) | Author |
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actually movable; e.g. HQ and owned land are pretty movable.
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building lighthouses/transmitters actually happen via a command
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consisted of unrelated values use static const (u)int
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and DECLARE_ENUM_AS_BIT_SET
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copy of *this.
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CommandCost it tests when you don't have enough money instead of setting a global variable.
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whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
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timetable. Based on work by PhilSophus.
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TheJosh, GeekToo, Terkhen and others)
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settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
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as that is what it does.
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color and colour.
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except where it's used for backward compatability.
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in a 'dedicated' server.
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too instead of a separate command.
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thus unifying most of the validity checking too.
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table
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(optional) parameter.
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names in comments and add a little more doxygen documentation.
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client so it is immediatelly clear which one you are working with.
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president and company renaming commands, too
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autoreplace kernel.
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CMD_START_STOP_VEHICLE.
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ran in the context of autoreplace or not
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-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
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function back to cpp
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binary size saved
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property to allow further fixes
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remove blanks from command list where old commands have been removed.
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