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2009-02-11(svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING.frosch
2009-02-11(svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING ↵frosch
as that is what it does.
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-08(svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵rubidium
except where it's used for backward compatability.
2009-02-07(svn r15395) -Fix [FS#2611] (r15377): one couldn't reset companies anymore ↵rubidium
in a 'dedicated' server.
2009-02-04(svn r15335) -Change: use the patch change mechanism to change the road side ↵rubidium
too instead of a separate command.
2009-01-21(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.Yexo
2009-01-12(svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hacksmatz
2009-01-08(svn r14915) -Codechange: unify the receiving and sending of commands, and ↵rubidium
thus unifying most of the validity checking too.
2009-01-07(svn r14896) -Codechange: remove an unused constant and the related dead code.rubidium
2009-01-07(svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command ↵rubidium
table
2009-01-07(svn r14890) -Codechange: move the notest information into the command table.rubidium
2009-01-07(svn r14889) -Codechange: replace some magic numbers with constants.rubidium
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.
2008-10-14(svn r14466) -Doc: remove some obsolete parameters, fix a few parameter ↵rubidium
names in comments and add a little more doxygen documentation.
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-15(svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, ↵smatz
president and company renaming commands, too
2008-08-16(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the ↵frosch
autoreplace kernel.
2008-08-15(svn r14076) -Codechange: Merge the four start/stop commands into a single ↵frosch
CMD_START_STOP_VEHICLE.
2008-07-09(svn r13691) -Codechange: make it easier to determine whether a command is ↵smatz
ran in the context of autoreplace or not
2008-05-26(svn r13256) -Codechange: merge the OPTS and PATS chuncks.rubidium
-Codechange: split the diff_custom variable. -Feature: allow changing some of the diff_custom variables via the console in network games.
2008-04-07(svn r12616) -Codechange: r12591 didn't work as expected for NDS, move one ↵smatz
function back to cpp
2008-04-06(svn r12591) -Codechange: move CommandCost accessors to header file, 8kB of ↵smatz
binary size saved
2008-02-09(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player ↵smatz
property to allow further fixes
2008-02-06(svn r12075) -Codechange: Remove explicit numbering on command enum, and ↵peter1138
remove blanks from command list where old commands have been removed.
2008-02-04(svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymoresmatz
2008-01-09(svn r11793) -Codechange: pass the expense type via the CommandCost instead ↵rubidium
of a global variable. Patch by Noldo (FS#1114).
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.