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2008-10-14(svn r14466) -Doc: remove some obsolete parameters, fix a few parameter ↵rubidium
names in comments and add a little more doxygen documentation.
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-15(svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, ↵smatz
president and company renaming commands, too
2008-08-16(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the ↵frosch
autoreplace kernel.
2008-08-15(svn r14076) -Codechange: Merge the four start/stop commands into a single ↵frosch
CMD_START_STOP_VEHICLE.
2008-07-09(svn r13691) -Codechange: make it easier to determine whether a command is ↵smatz
ran in the context of autoreplace or not
2008-05-26(svn r13256) -Codechange: merge the OPTS and PATS chuncks.rubidium
-Codechange: split the diff_custom variable. -Feature: allow changing some of the diff_custom variables via the console in network games.
2008-04-07(svn r12616) -Codechange: r12591 didn't work as expected for NDS, move one ↵smatz
function back to cpp
2008-04-06(svn r12591) -Codechange: move CommandCost accessors to header file, 8kB of ↵smatz
binary size saved
2008-02-09(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player ↵smatz
property to allow further fixes
2008-02-06(svn r12075) -Codechange: Remove explicit numbering on command enum, and ↵peter1138
remove blanks from command list where old commands have been removed.
2008-02-04(svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymoresmatz
2008-01-09(svn r11793) -Codechange: pass the expense type via the CommandCost instead ↵rubidium
of a global variable. Patch by Noldo (FS#1114).
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.