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2021-05-29Codechange: [Network] Use std::string in CommandPacketrubidium42
2021-05-29Codechange: move from C-string to std::string for DoCommandrubidium42
2021-04-22Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic ↵peter1138
CMD_SET_GROUP_FLAG.
2021-01-05Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496)Patric Stout
The OldAI was removed in 2009. Pretty sure we can remove this flag now too.
2020-12-22Feature: Influence industry production changes from GS (#7912)Niels Martin Hansen
2020-05-22Feature: Push-buttons on storybook pages (#7896)Niels Martin Hansen
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle. Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
2020-01-15Feature: GS method to control engine availability for a specific company (#7791)Pavel Stupnikov
* Feature: GS method to allow company to use an engine before its introduction date * Feature: GS method to retire an engine early for a specific company
2020-01-04Feature: Script API to change town rating of companiesNiels Martin Hansen
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-07Fix #7188: check the validity of command callback for scripts (#7701)glx22
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-02-05Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift ↵Peter Nelson
pressed.
2019-01-31Feature: Group liveries, and livery window usability enhancements. (#7108)PeterN
* Change: Replace checkbox in livery selection window with Default option in drop down selection. This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired. * Feature: Add vehicle group liveries.
2018-04-24Feature: GS methods to scroll viewport for players (#6745)Pavel Stupnikov
2014-09-07(svn r26802) -Add: Command to set visibility of an engine for a company ↵alberth
(based on patch by Juanjo).
2014-04-08(svn r26450) -Feature: Hierarchical vehicle subgroups.peter1138
2014-02-06(svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, ↵zuu
GetDate, SetDate
2014-01-12(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack ↵frosch
in the TextRefStack.
2013-09-21(svn r25788) -Feature: [Script] Game Scripts can now charge fees and give ↵zuu
money to companies
2013-06-09(svn r25352) -Feature: GameScript API for selecting a story page to viewzuu
2013-06-09(svn r25342) -Add: StoryPage data structures and GS APIzuu
2013-05-26(svn r25296) -Feature: Goals can now have a progress text and/or be marked ↵zuu
as completed.
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-04-17(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming ↵michi_cc
aircraft. (Based on patch by cirdan)
2012-01-09(svn r23783) -Cleanup: remove ancient but not needed command flagrubidium
2012-01-03(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) ↵truebrain
company(ies). It can contain random text, and at most 3 buttons from a collection of 17
2011-12-28(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo ↵rubidium
capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing
2011-12-20(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵truebrain
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-19(svn r23630) -Add: a Goal GUI to show your current goalstruebrain
2011-12-19(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)truebrain
2011-12-19(svn r23627) -Add: ScriptNews::Create, to create custom news messages ↵truebrain
(GameScript only)
2011-12-19(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUItruebrain
2011-12-19(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate ↵truebrain
(GameScript only)
2011-12-19(svn r23603) -Add: support for control commands in strings, in both network ↵truebrain
and safe/load (Rubidium)
2011-12-19(svn r23602) -Add: support for DEITY commands, commands where no real ↵truebrain
company was involved in (Rubidium)
2011-12-19(svn r23595) -Codechange: add comma after last enum to get a more uniform ↵rubidium
coding style
2011-11-14(svn r23215) -Codechange: stricter type safety for CommandFlagsrubidium
2011-07-03(svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was ↵frosch
continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
2011-05-14(svn r22459) -Doc: Typo fixes and doxygen markup improvements.alberth
2011-02-07(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions ↵rubidium
while paused setting on "no actions" cheating money would fail
2010-12-30(svn r21668) -Feature: command logging using the admin interface (dihedral)rubidium
2010-12-07(svn r21425) -Codechange: add "command types" to all commandsrubidium
2010-12-05(svn r21403) -Change: the maximum size of the string argument of a commandrubidium
2010-09-08(svn r20768) -Codechange: unify send-to-depot commandsrubidium
2010-09-05(svn r20748) -Fix: overbuilding an object tile with sea under it with a ↵yexo
canal didn't take the cost for clearing the sea into account
2010-08-18(svn r20547) -Change: the way order backups are performed. Now restoring an ↵rubidium
order doesn't require up to 765 commands.
2010-08-18(svn r20542) -Codechange: generalise the setting of "p2" to the ClientID.rubidium
2010-08-18(svn r20536) -Codechange: unify the refitting of vehiclesrubidium
2010-08-17(svn r20532) -Codechange: unify selling of vehicles a bitrubidium