Age | Commit message (Expand) | Author |
2019-02-05 | Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift ... | Peter Nelson |
2019-01-31 | Feature: Group liveries, and livery window usability enhancements. (#7108) | PeterN |
2018-10-31 | Doc: Lots and lots of doxymentation fixes | Charles Pigott |
2018-04-24 | Feature: GS methods to scroll viewport for players (#6745) | Pavel Stupnikov |
2014-09-07 | (svn r26802) -Add: Command to set visibility of an engine for a company (base... | alberth |
2014-08-03 | (svn r26716) -Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause m... | frosch |
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ... | rubidium |
2014-04-08 | (svn r26450) -Feature: Hierarchical vehicle subgroups. | peter1138 |
2014-02-23 | (svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared p... | frosch |
2014-02-06 | (svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, Get... | zuu |
2014-02-06 | (svn r26299) -Fix: [nogo] CmdRemoveStoryPage does not use the string parameter | zuu |
2014-01-12 | (svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack ... | frosch |
2013-12-23 | (svn r26174) -Codechange: Rename BaseStorageArray to BasePersistentStorageArray | frosch |
2013-11-24 | (svn r26092) -Fix [FS#5818]: prevent scripts from crashing OpenTTD when they ... | rubidium |
2013-09-21 | (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give mon... | zuu |
2013-09-19 | (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to ... | zuu |
2013-06-27 | (svn r25487) -Fix: do not allow control codes in names of things (signs, vehi... | rubidium |
2013-06-11 | (svn r25394) -Fix: Restrict renaming engines to the server, just like renamin... | frosch |
2013-06-09 | (svn r25352) -Feature: GameScript API for selecting a story page to view | zuu |
2013-06-09 | (svn r25342) -Add: StoryPage data structures and GS API | zuu |
2013-05-26 | (svn r25296) -Feature: Goals can now have a progress text and/or be marked as... | zuu |
2013-01-08 | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl... | planetmaker |
2012-10-22 | (svn r24623) -Feature: Allow GameScripts to construct and prospect industries... | zuu |
2012-04-17 | (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft... | michi_cc |
2012-01-14 | (svn r23800) -Codechange: also desync log failed commands | rubidium |
2012-01-09 | (svn r23783) -Cleanup: remove ancient but not needed command flag | rubidium |
2012-01-03 | (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files | rubidium |
2012-01-03 | (svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company... | truebrain |
2011-12-19 | (svn r23636) -Add: introduce ScriptText in parameters where it can be used | truebrain |
2011-12-19 | (svn r23630) -Add: a Goal GUI to show your current goals | truebrain |
2011-12-19 | (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (fo... | truebrain |
2011-12-19 | (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) | truebrain |
2011-12-19 | (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameSc... | truebrain |
2011-12-19 | (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI | truebrain |
2011-12-19 | (svn r23621) -Add: allow manipulation of signs via GameScripts | truebrain |
2011-12-19 | (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (Ga... | truebrain |
2011-12-19 | (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) | truebrain |
2011-12-19 | (svn r23611) -Add: run the begin of the script already while generating, and ... | truebrain |
2011-12-19 | (svn r23602) -Add: support for DEITY commands, commands where no real company... | truebrain |
2011-12-10 | (svn r23474) -Codechange: move the declaration error related functions to err... | rubidium |
2011-11-14 | (svn r23215) -Codechange: stricter type safety for CommandFlags | rubidium |
2011-11-04 | (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions... | rubidium |
2011-10-04 | (svn r22996) -Fix: make sure temporary storage is cleared before test and exe... | yexo |
2011-08-21 | (svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress | rubidium |
2011-07-03 | (svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was c... | frosch |
2011-02-07 | (svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while... | rubidium |
2011-02-07 | (svn r22015) -Codechange: move yet another pair of methods from functions.h | rubidium |
2011-01-22 | (svn r21890) -Cleanup: remove some unneeded includes | rubidium |
2010-12-07 | (svn r21430) -Feature [FS#1521]: building while paused always works in the sc... | rubidium |
2010-12-07 | (svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused... | rubidium |