Age | Commit message (Collapse) | Author |
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property to allow further fixes
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remove blanks from command list where old commands have been removed.
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with 'shift'-key.
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building/removing a large block of track/signals/station
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logical location.
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unneeded include from openttd.h.
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move the debugdumpcommand stuff out of the network 'area').
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command can be executed.
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of a global variable. Patch by Noldo (FS#1114).
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vehicle color mapping so the vehicles use the new owner color
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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their respective places.
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and making it more logic where function definitions can be found.
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-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
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of FS#1482.
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money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
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NewGRFs.
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remotely trigger an assertion.
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belong to a "valid" tile, like the money cheat/giving money.
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variables.h to strings.h
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when a command failed instead of only the client that actually did the command.
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timetables based on
the times from the first (or subsequent) run-throughs.
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better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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place money in some string.
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issues. Thanks to benc for providing the patch.
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easily modified.
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when clicking on the "skip" button while pressing CTRL.
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- Group protection status wasn't changed via a command.
- Group renaming didn't check group owner (and in fact changed the owner,
just like renaming a sign...).
- Added owner checks to other group commands.
- Invalidate window data after the command has been completed instead of after
the command has been sent. This fixes gui issues in network play.
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can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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hopefully for good this time.
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and into landscape.h, and add a few where they didn't exist.
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a proper way of paying for refits when cloning can be found.
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