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path: root/src/command.cpp
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2009-01-21(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.Yexo
2009-01-12(svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hacksmatz
2009-01-12(svn r15014) -Codechange: Add a helper function to get the needed DC_xxx ↵frosch
flags from the result of GetCommandFlags().
2009-01-08(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)rubidium
2009-01-08(svn r14916) -Codechange: make it possible to send CommandContainers ↵rubidium
directly to DoCommand(P).
2009-01-07(svn r14897) -Codechange: don't allow a few command flags to be sent over ↵rubidium
the network as it's bogus information anyway; e.g. the "do not send over network" flag as it will be set whenever the command is received from the server/client. -Codechange: test earlier whether the command (send from the server) is actually valid.
2009-01-07(svn r14896) -Codechange: remove an unused constant and the related dead code.rubidium
2009-01-07(svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command ↵rubidium
table
2009-01-07(svn r14890) -Codechange: move the notest information into the command table.rubidium
2009-01-07(svn r14889) -Codechange: replace some magic numbers with constants.rubidium
2008-12-29(svn r14772) -Codechange: make the "dump log of game to reproduce" desync ↵rubidium
debug stuff a runtime configurable debug option instead of a compile time option.
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.
2008-10-14(svn r14465) -Codechange: minor code style of command.cpp.rubidium
2008-10-07(svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch ↵smatz
by planetmaker)
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-15(svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, ↵smatz
president and company renaming commands, too
2008-08-16(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the ↵frosch
autoreplace kernel.
2008-08-15(svn r14076) -Codechange: Merge the four start/stop commands into a single ↵frosch
CMD_START_STOP_VEHICLE.
2008-07-17(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line ↵rubidium
with all other structs/classes that are in a pool.
2008-05-26(svn r13256) -Codechange: merge the OPTS and PATS chuncks.rubidium
-Codechange: split the diff_custom variable. -Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-27(svn r12913) -Add: ability to backup and restore a player's economic data ↵bjarni
and data for a vehicle (or chain of vehicles) Autoreplace uses this with the following benefits: -Mass autoreplace (the button in the depot window) will now estimate costs correctly -Autoreplace now either replaces correctly or manages to keep the original vehicle (no more broken trains) Thanks to Ammler for testing this
2008-04-07(svn r12616) -Codechange: r12591 didn't work as expected for NDS, move one ↵smatz
function back to cpp
2008-04-06(svn r12591) -Codechange: move CommandCost accessors to header file, 8kB of ↵smatz
binary size saved
2008-03-25(svn r12421) -Feature: [autoreplace] the autoreplace button in train depots ↵bjarni
will now also replace wagons even if they aren't connected to a locomotive fixed estimated cost in CmdDepotMassAutoReplace() (will still not estimate wagon removal profits) Made it possible to command CmdDepotMassAutoReplace() to either replace everything or nothing (the button will still happily replace just some of the vehicles if cash premits)
2008-02-28(svn r12304) -Codechange: use IsValidTile() where it should be usedglx
2008-02-09(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player ↵smatz
property to allow further fixes
2008-02-06(svn r12075) -Codechange: Remove explicit numbering on command enum, and ↵peter1138
remove blanks from command list where old commands have been removed.
2008-02-04(svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymoresmatz
2008-01-29(svn r12012) -Fix (r11795): Enable TownRatingTestMode during cost estimation ↵frosch
with 'shift'-key.
2008-01-16(svn r11871) -Fix [FS#1074]: do not update signals after each tile when ↵smatz
building/removing a large block of track/signals/station
2008-01-13(svn r11839) -Codechange: move some variables from variables.h to a more ↵rubidium
logical location.
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-11(svn r11811) -Fix: make compilation without networking work again (and thus ↵rubidium
move the debugdumpcommand stuff out of the network 'area').
2008-01-09(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a ↵glx
command can be executed.
2008-01-09(svn r11793) -Codechange: pass the expense type via the CommandCost instead ↵rubidium
of a global variable. Patch by Noldo (FS#1114).
2008-01-05(svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was brokenglx
2008-01-03(svn r11750) -Revert (r11749): commited too muchglx
2008-01-03(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset ↵glx
vehicle color mapping so the vehicles use the new owner color
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵rubidium
and making it more logic where function definitions can be found.
2007-12-17(svn r11657) -Fix: show better error message when trying to convert railsmatz
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
2007-12-06(svn r11584) -Change: add some extra checking in the hope to find the cause ↵rubidium
of FS#1482.