Age | Commit message (Collapse) | Author |
|
|
|
enabled to a header file allowing compilers to inline that check
|
|
|
|
|
|
|
|
functions use int z as well
|
|
|
|
TILE_HEIGHT
|
|
TILE_HEIGHT for the snow line code
|
|
functions if they return the Z in pixels (like TilePixelHeight)
|
|
|
|
|
|
|
|
missed :)
|
|
logical place and with a more descriptive name
|
|
|
|
|
|
fence to draw
|
|
if a header require a header make it include that header
|
|
|
|
it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
|
|
foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences.
|
|
in larger steps than one tile.
|
|
|
|
|
|
|
|
table/clear_land.h and change some names
|
|
|
|
relatives
|
|
and change its behaviour accordingly
|
|
|
|
and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
|
|
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
|
|
|
|
|
|
|
|
(if enabled). Primarily useful for systems with touch screen (aapo)
|
|
client so it is immediatelly clear which one you are working with.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
|
|
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
|
tile-info-window.
|
|
something more than whitespace as description of files that don't have a description.
|
|
GetTileTrackStatus().
|
|
there can be less checks in pathfinders for depots/stations/tunnels/bridges
|
|
|
|
unneeded include from openttd.h.
|
|
|