Age | Commit message (Collapse) | Author |
|
if a header require a header make it include that header
|
|
|
|
it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
|
|
foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences.
|
|
in larger steps than one tile.
|
|
|
|
|
|
|
|
table/clear_land.h and change some names
|
|
|
|
relatives
|
|
and change its behaviour accordingly
|
|
|
|
and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
|
|
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
|
|
|
|
|
|
|
|
(if enabled). Primarily useful for systems with touch screen (aapo)
|
|
client so it is immediatelly clear which one you are working with.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
|
|
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
|
tile-info-window.
|
|
something more than whitespace as description of files that don't have a description.
|
|
GetTileTrackStatus().
|
|
there can be less checks in pathfinders for depots/stations/tunnels/bridges
|
|
|
|
unneeded include from openttd.h.
|
|
|
|
of a global variable. Patch by Noldo (FS#1114).
|
|
|
|
clear_cmd.cpp to a more correct location.
|
|
tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin.
|
|
useless includes.
|
|
map.h).
|
|
|
|
logical place and remove about 50% of the includes of 'functions.h'
|
|
|
|
their respective places.
|
|
|
|
While at it, remove one unused entry on the clear_price_table array.
It is based on ground type, and the unused one was referencing a non existing one.
|
|
ground when removing owned land, furthermore do not check for shadows (of aircraft).
|
|
frosch.
|
|
subsystem. Patch by Progman.
|
|
unnecessary variables. Patch by frosch.
|
|
things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
|
|
the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
|