Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-06 | (svn r17727) -Codechange: some coding style and documentation fixes | rubidium | |
2009-10-06 | (svn r17721) -Codechange: replace a magic number with a constant | rubidium | |
2009-10-06 | (svn r17720) -Codechange: guard the CargoPacket variables that are cached in ↵ | rubidium | |
CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) | |||
2009-09-19 | (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, ↵ | rubidium | |
which were sometimes missing and sometimes just typos | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-08 | (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when ↵ | smatz | |
subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source -Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost -Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies | |||
2009-06-29 | (svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for ↵ | rubidium | |
whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others: * cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder) * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money. | |||
2009-05-29 | (svn r16459) -Codechange: move definition of several cargopacket accessors ↵ | smatz | |
to header file | |||
2009-05-22 | (svn r16380) -Codechange: rename pool.hpp to pool_type.hpp | smatz | |
2009-05-22 | (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵ | smatz | |
time, binary size and run time (with asserts disabled) should be improved | |||
2009-05-22 | (svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index ↵ | smatz | |
variable instead of var->index | |||
2009-05-17 | (svn r16338) -Codechange: split loading of references to two phases | smatz | |
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers | |||
2009-05-16 | (svn r16326) -Codechange: replace GetPoolItemPoolSize() by ↵ | smatz | |
PoolItem::GetPoolSize() | |||
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz | |
2008-08-23 | (svn r14137) -Codechange: Remove a now unused member of CargoPacket | celestar | |
2008-08-18 | (svn r14101) -Cleanup (r14083): leftover friend. | rubidium | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-05-04 | (svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should ↵ | bjarni | |
include the cargo packets in the vehicle as well | |||
2008-04-21 | (svn r12815) -Codechange: reshuffle some variables in the CargoPacket struct ↵ | rubidium | |
saving 4 of 36 bytes with a 32 bit compiler and 8 of 48 bytes on 64 bit compiler per cargo packets. There are generally more cargopackets in game than vehicles. | |||
2008-03-31 | (svn r12489) -Codechange: split station.h into station_base.h and ↵ | rubidium | |
station_func.h. | |||
2008-03-28 | (svn r12468) -Codechange: move some type related stuff from station.h (and ↵ | rubidium | |
openttd.h) to station_type.h. | |||
2008-02-12 | (svn r12120) -Cleanup: const-ify parameters when checking for same ↵ | peter1138 | |
cargopacket source. | |||
2008-01-18 | (svn r11914) -Documentation: fix some @file statement | glx | |
2008-01-09 | (svn r11801) -Codechange: remove some unneeded includes from some header files. | rubidium | |
2007-12-21 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | rubidium | |
2007-08-30 | (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with ↵ | rubidium | |
templates. This gives up to 10% performance increase in games with lots of vehicles. | |||
2007-08-30 | (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). | rubidium | |
2007-08-02 | (svn r10749) -Codechange: use the generic pool item class as super class for ↵ | rubidium | |
cargo packets, which results in a nice reduction of code duplication. | |||
2007-08-01 | (svn r10743) -Fix: some typos introduces by copy-pasting. | rubidium | |
2007-06-27 | (svn r10358) -Codechange: remove the cargopacket leakchecker as it never ↵ | rubidium | |
asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. | |||
2007-06-22 | (svn r10266) -Codechange: keep track of the origin, time of travel and ↵ | rubidium | |
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. |