Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-30 | (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with ↵ | rubidium | |
templates. This gives up to 10% performance increase in games with lots of vehicles. | |||
2007-08-30 | (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). | rubidium | |
2007-08-02 | (svn r10749) -Codechange: use the generic pool item class as super class for ↵ | rubidium | |
cargo packets, which results in a nice reduction of code duplication. | |||
2007-08-01 | (svn r10743) -Fix: some typos introduces by copy-pasting. | rubidium | |
2007-06-27 | (svn r10358) -Codechange: remove the cargopacket leakchecker as it never ↵ | rubidium | |
asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. | |||
2007-06-22 | (svn r10266) -Codechange: keep track of the origin, time of travel and ↵ | rubidium | |
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. |