Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-23 | (svn r8379) -Cleanup: [build vehicle window] removed overloading with ↵ | bjarni | |
DrawVehiclePurchaseInfo() and renamed them into type specific names | |||
2007-01-23 | (svn r8378) -Fix (r8331): [build vehicle window] extended the widget with ↵ | bjarni | |
the details with one line since some newgrf trains needs it | |||
2007-01-23 | (svn r8377) -Fix (r8331): [build vehicle window] train cargo capacity now ↵ | bjarni | |
only add "(refitable)" if the engine in question is refitable | |||
2007-01-23 | (svn r8364) -Codechange (r8362): added an assert to catch conditions where a ↵ | bjarni | |
request wants to draw more vehicles than the list contains | |||
2007-01-22 | (svn r8362) -Codechange: [vehicle build window] moved the engine drawing ↵ | bjarni | |
loop to a function of it's own -Fix (r8335): [vehicle build window] ship sprites were moved two pixels to the left | |||
2007-01-22 | (svn r8343) -Cleanup: [build vehicle windows] added a few comments and ↵ | bjarni | |
removed two switch-cases, that we can do without | |||
2007-01-22 | (svn r8339) -Fix(r8331): MSVC seems to be a little more strict (or less ↵ | belugas | |
intelligent) then other compilers when it comes to operator precedence. A copy of code from train_gui.cpp to build_vehicle_gui.cpp was not exactly the same. The earlier version did not require parenthesis to specify correct operator precedence. | |||
2007-01-22 | (svn r8338) -Codechange: merged road vehicle build window into the other ones | bjarni | |
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp | |||
2007-01-22 | (svn r8337) -Cleanup: removed some more switch-cases in ↵ | bjarni | |
build_vehicle_gui.cpp and added arrays + VehTypeToIndex() instead | |||
2007-01-22 | (svn r8336) -Codechange: added function to translate vehicle types to ↵ | bjarni | |
0,1,2... for use for index to arrays Used this function to get rid of some switch-cases in build_vehicle_gui.cpp -Fix (r8335): ship build window didn't remember assending/decending sort setting | |||
2007-01-22 | (svn r8335) -Feature: the build ship window is now also resizable ↵ | bjarni | |
horizontally and contains sorting options -Codechange: the build ship window is merged into build_vehicle_gui.cpp | |||
2007-01-21 | (svn r8334) -Fix (r8331): build window buttons now both resize as intended | bjarni | |
2007-01-21 | (svn r8333) -Codechange: when invalidating a build window list, set a flag ↵ | bjarni | |
instead of rebuilding the list and then rebuild it the next time it's redrawn This should save CPU time in the (maybe unlikely) event that the list is invalidated more than once between two redraws | |||
2007-01-21 | (svn r8332) -Codechange: moved DrawAircraftImage() and CcBuildAircraft() ↵ | bjarni | |
from build_vehicle_gui.cpp to aircraft_gui.cpp | |||
2007-01-21 | (svn r8331) -Feature: the train and aircraft build windows are now resizable ↵ | bjarni | |
in horizontal direction as well -Codechange: merged train and aircraft build window code | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |