Age | Commit message (Collapse) | Author |
|
articulated vehicles.
|
|
|
|
vehicle GUI.
|
|
rail definition struct.
|
|
|
|
|
|
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
|
in the TextRefStack.
|
|
|
|
rows and columns from the resize step size.
|
|
widgets.
|
|
than default fonts, so get rid of it
|
|
renaming towns.
|
|
of them.
|
|
window to its default size.
|
|
|
|
after construction.
|
|
Eagle_rainbow)
|
|
cargo filters.
|
|
sprites. (Based on patch by Eddi)
|
|
values for size computations.
|
|
|
|
list properly by source GRF, but also consider engine GRFID overrides.
|
|
autoreplace GUI.
|
|
window for vehicles which have a replacement set.
|
|
newgrf text in build vehicle gui
|
|
understandable
|
|
|
|
|
|
|
|
|
|
consistent between road and rail vehicle purchase info.
|
|
vehicles carrying no cargo. (Can only happen when NewGRFs are screwed up.)
|
|
returning D0xx texts.
|
|
draw different sprites on the map and in various GUIs.
|
|
Vehicle to simplify code.
|
|
instead of 4
|
|
|
|
purchase list, if they differ.
|
|
StartTextRefStackUsage() to make it more obvious that you must call StopTextRefStackUsage() at some point. Also extent the documentation.
|
|
declared in string_func.h.
|
|
|
|
OnInvalidateData().
|
|
|
|
|
|
|
|
the language "list"
|
|
causing it to be overwritten by the "sort by" string
|
|
vehicles by tractive effort
|
|
|