Age | Commit message (Collapse) | Author |
|
|
|
understandable
|
|
|
|
error.h
|
|
when adding road types as well (based on patch by adf88)
|
|
|
|
existing road or tram.
|
|
scenario editor, it is free there
|
|
mouse instead of somewhere randomly on the screen and change the default sort order
|
|
OnPaint().
|
|
|
|
|
|
be too small
|
|
inconsistently for towns and the bridge selection GUI.
|
|
some headers
|
|
WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
|
|
and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
|
|
scrollbar explicitly using a NWidgetPart via SetScrollbar().
|
|
|
|
GetScrolledRowFromWidget().
|
|
and bridges
|
|
a too long bridge.
|
|
CheckBridgeAvailability().
|
|
instead of _error_message.
|
|
|
|
|
|
parameter for OnClick().
|
|
wrapper functions
|
|
if a header require a header make it include that header
|
|
whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
|
|
capacity.
|
|
same twice.
|
|
and sticky boxes and for window captions
|
|
|
|
Window::UpdateWidgetSize().
|
|
|
|
and tooltip for scrollbars
|
|
WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
|
|
WindowDesc; it's determined from the (nested) widgets
|
|
capacity/matrix initialisation
|
|
|
|
|
|
before the details string.
Gentlemen, swap your string parameters.
|
|
used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
|
|
wrong 'size') upon reiniting windows
|
|
|
|
nested widgets through the nested_array.
|
|
which were sometimes missing and sometimes just typos
|
|
for more consistency and distinguishability.
|
|
GUIs use the scrollbar wrappers
|