Age | Commit message (Collapse) | Author |
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relatives
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descriptions in bridge gui.
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road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
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inconsistently.
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in a WWT_MATRIX data field.
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this ID' from 'some' strings and replace the string name with something more sensible.
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callback
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expanding them much easier (Alberth)
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building w.r.t. tile selection and when the window should be closed.
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changing company.
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bridge build the last built bridge type if possible (planetmaker)
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(optional) parameter.
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the appropriate function calls
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the window was just opened.
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-Cleanup: make some globals part of the build bridge window
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build bridge GUI
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OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
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the Window class and remove Window from their naming.
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a Window constructor.
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identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
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with other Specs in used.
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-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
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GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
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unneeded include from openttd.h.
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functions.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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