Age | Commit message (Collapse) | Author |
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used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
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wrong 'size') upon reiniting windows
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nested widgets through the nested_array.
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which were sometimes missing and sometimes just typos
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for more consistency and distinguishability.
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GUIs use the scrollbar wrappers
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relatives
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descriptions in bridge gui.
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road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
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inconsistently.
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in a WWT_MATRIX data field.
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this ID' from 'some' strings and replace the string name with something more sensible.
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callback
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expanding them much easier (Alberth)
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building w.r.t. tile selection and when the window should be closed.
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changing company.
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bridge build the last built bridge type if possible (planetmaker)
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(optional) parameter.
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the appropriate function calls
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the window was just opened.
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-Cleanup: make some globals part of the build bridge window
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build bridge GUI
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OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
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the Window class and remove Window from their naming.
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a Window constructor.
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identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
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