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2008-02-03(svn r12048) -Cleanup: Move some strings in the original bridge array, ↵belugas
adjust documentation a bit.
2008-01-23(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use ↵smatz
GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-22(svn r11946) -Fix: slope detection of bridge ramps.frosch
YAPF failed for steep slopes. Trolly failed for a lot.
2008-01-09(svn r11785) -Codechange: remove some unneeded includes.rubidium
2007-12-25(svn r11700) -Codechange: reduce the amount of unnecessary includes.rubidium
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-07-26(svn r10698) -Codechange [FS#1082]: simplify the code related to ↵rubidium
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-24(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> ↵rubidium
type *var.
2007-03-07(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};rubidium
2007-02-26(svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in ↵rubidium
a map accessors header.
2007-02-24(svn r8884) -Fixtron
Replace SetSpeedLimitOnBridge() by something simpler
2007-01-14(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵peter1138
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.