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path: root/src/blitter/null.cpp
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2011-05-01(svn r22397) -Document: some tidbits of the blitter coderubidium
2011-01-14(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: ↵frosch
to spritecache.h
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2007-12-26(svn r11704) -Codechange: remove another bunch of useless includes.rubidium
2007-06-17(svn r10190) -Codechange: merged renderer and blitter to one single class ↵truelight
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-13(svn r10132) -Codechange: split out the last direct video-buffer read access ↵truelight
to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader
2007-06-12(svn r10121) -Codechange: split renderer from rest of code; no longer any ↵truelight
code directly accesses the video-buffer -Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters