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path: root/src/blitter/8bpp_optimized.hpp
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2014-01-02(svn r26209) -Codechange: remove some template magic and simplify some coderubidium
2013-11-25(svn r26108) -Codechange: some coding style (whitespace)rubidium
2013-10-06(svn r25820) -Codechange: More const-ness.frosch
2011-12-18(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise ↵smatz
out some indirect calls
2011-05-01(svn r22397) -Document: some tidbits of the blitter coderubidium
2011-01-14(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: ↵frosch
to spritecache.h
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-01(svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD ↵smatz
for months. All attempts to do another workaround failed.
2008-06-17(svn r13551) -Codechange: store offsets to different zoom levels in a ↵smatz
distinguished struct instead in the data stream for 8bpp-optimized
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2007-06-21(svn r10245) -Codechange: added GetName also to all Blitters, instead of ↵truelight
only the Factory
2007-06-17(svn r10190) -Codechange: merged renderer and blitter to one single class ↵truelight
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-13(svn r10132) -Codechange: split out the last direct video-buffer read access ↵truelight
to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader
2007-06-12(svn r10121) -Codechange: split renderer from rest of code; no longer any ↵truelight
code directly accesses the video-buffer -Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters
2007-06-11(svn r10107) -Fix (r10092): Missing 'i' in 'optimized'peter1138
2007-06-11(svn r10102) -Documentation: @file header was wrongtruelight
2007-06-11(svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making ↵truelight
fonts look weird
2007-06-11(svn r10092) -Codechange: code-seperated the spriteloader and blitter from ↵truelight
the rest of the code -Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter