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path: root/src/blitter/32bpp_sse_func.hpp
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2014-10-15(svn r27020) -Cleanup: some coding style consistency improvements (mostly ↵rubidium
spaces)
2014-10-06(svn r26969) -Fix (r26869): black palette didn't work very well with ↵rubidium
unmasked 32bpp sprites
2014-04-13(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to ↵peter1138
work for non-8bpp-mapped sprites.
2014-02-11(svn r26334) -Fix: 32bit compilation.frosch
2014-01-13(svn r26260) -Codechange: add template parameters for (non) translucent and ↵rubidium
(non) animated sprites, so the least expensive variant can be chosen (MJP)
2014-01-13(svn r26258) -Codechange: deduplicate Draw methods (MJP)rubidium
2014-01-13(svn r26257) -Codechange: replace most of the SSE macros by functionsrubidium