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path: root/src/blitter/32bpp_sse4.cpp
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2014-01-13(svn r26254) -Codechange: MOVD is better in some cases than PINSRD (MJP)rubidium
2014-01-13(svn r26253) -Codechange: remove margin limitation to preserve block type (MJP)rubidium
2014-01-13(svn r26252) -Codechange: deduplicate code for margin case (MJP)rubidium
2014-01-13(svn r26251) -Codechange: prepare Draw code for code deduplication (MJP)rubidium
2014-01-13(svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP)rubidium
2014-01-13(svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP)rubidium
2014-01-13(svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the ↵rubidium
sse blitters (MJP)
2014-01-03(svn r26223) -Codechange: Silence some compile warnings about unititialized ↵planetmaker
variables in the SSE blitters (MJP)
2014-01-02(svn r26214) -Add: specialised animated SSE4 blitter (MJP)rubidium
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02(svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)rubidium
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time