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path: root/src/blitter/32bpp_simple.hpp
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2014-01-02(svn r26209) -Codechange: remove some template magic and simplify some coderubidium
2013-11-25(svn r26108) -Codechange: some coding style (whitespace)rubidium
2013-10-06(svn r25820) -Codechange: More const-ness.frosch
2011-12-24(svn r23670) -Feature: Add ability to adjust brightness of colour after ↵peter1138
remapping for 32bpp sprites
2011-05-01(svn r22397) -Document: some tidbits of the blitter coderubidium
2011-01-14(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: ↵frosch
to spritecache.h
2010-01-21(svn r18873) -Codechange: use PaletteID also in the blitterrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2007-06-21(svn r10245) -Codechange: added GetName also to all Blitters, instead of ↵truelight
only the Factory
2007-06-17(svn r10190) -Codechange: merged renderer and blitter to one single class ↵truelight
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-13(svn r10132) -Codechange: split out the last direct video-buffer read access ↵truelight
to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader