Age | Commit message (Collapse) | Author |
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remapping for 32bpp sprites
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to spritecache.h
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color and colour.
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something more than whitespace as description of files that don't have a description.
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only the Factory
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API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
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to the blitter-layer
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
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