Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-26 | (svn r13640) -Codechange: make colours behind not fully solid objects less ↵ | smatz | |
darker for BM_TRANSPARENT (for 32bpp blitters) | |||
2008-06-26 | (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and ↵ | smatz | |
encoding so it uses similiar scheme as 8bpp-optimized All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average. | |||
2008-06-10 | (svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in ↵ | smatz | |
drawing (depends on architecture and compiler) | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. | |||
2007-12-23 | (svn r11684) -Codechange: split gfx.h in a type and functional header. | rubidium | |
2007-12-17 | (svn r11652) -Codechange: add the svn $ header for several files | smatz | |
2007-09-09 | (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as ↵ | truelight | |
32bpp-simple (based on the work of frosch) -Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too |