Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-09-14 | Fix: inconsistent description for 32bpp-sse4-anim blitter (#7740) | glx22 | |
2019-03-24 | Codechange: Use override specifer for overriding member declarations | Henry Wilson | |
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template. | |||
2018-10-31 | Doc: Lots and lots of doxymentation fixes | Charles Pigott | |
2018-05-23 | Add: 32bpp SSE2 blitter palette animator (#6795) | Jonathan G Rennison | |
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this. 32bpp-sse2-anim is now used by default where 32bpp-anim would have been. Also use this with the 32bpp-sse4-anim blitter. See issue #6469. | |||
2014-01-13 | (svn r26260) -Codechange: add template parameters for (non) translucent and ↵ | rubidium | |
(non) animated sprites, so the least expensive variant can be chosen (MJP) | |||
2014-01-13 | (svn r26258) -Codechange: deduplicate Draw methods (MJP) | rubidium | |
2014-01-13 | (svn r26257) -Codechange: replace most of the SSE macros by functions | rubidium | |
2014-01-03 | (svn r26221) -Codechange: normalize constant names in anim-sse4 with the ↵ | rubidium | |
others (MJP) | |||
2014-01-02 | (svn r26214) -Add: specialised animated SSE4 blitter (MJP) | rubidium | |
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster. |