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path: root/src/blitter/32bpp_anim_sse4.cpp
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2021-05-30Codechange: rename _SQ64 into POINTER_IS_64BIT (#9313)Patric Stout
2021-05-15Fix: empty undocumented branchesrubidium42
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2018-05-23Add: 32bpp SSE2 blitter palette animator (#6795)Jonathan G Rennison
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this. 32bpp-sse2-anim is now used by default where 32bpp-anim would have been. Also use this with the 32bpp-sse4-anim blitter. See issue #6469.
2017-03-18(svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and ↵frosch
width of the screen were equal.
2014-10-06(svn r26969) -Fix (r26869): black palette didn't work very well with ↵rubidium
unmasked 32bpp sprites
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-13(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to ↵peter1138
work for non-8bpp-mapped sprites.
2014-01-13(svn r26260) -Codechange: add template parameters for (non) translucent and ↵rubidium
(non) animated sprites, so the least expensive variant can be chosen (MJP)
2014-01-13(svn r26258) -Codechange: deduplicate Draw methods (MJP)rubidium
2014-01-13(svn r26257) -Codechange: replace most of the SSE macros by functionsrubidium
2014-01-13(svn r26256) -Codechange: do not load some data when it is not (often) used ↵rubidium
later on (MJP)
2014-01-13(svn r26254) -Codechange: MOVD is better in some cases than PINSRD (MJP)rubidium
2014-01-13(svn r26253) -Codechange: remove margin limitation to preserve block type (MJP)rubidium
2014-01-13(svn r26252) -Codechange: deduplicate code for margin case (MJP)rubidium
2014-01-13(svn r26251) -Codechange: prepare Draw code for code deduplication (MJP)rubidium
2014-01-13(svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP)rubidium
2014-01-13(svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP)rubidium
2014-01-13(svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the ↵rubidium
sse blitters (MJP)
2014-01-03(svn r26223) -Codechange: Silence some compile warnings about unititialized ↵planetmaker
variables in the SSE blitters (MJP)
2014-01-03(svn r26221) -Codechange: normalize constant names in anim-sse4 with the ↵rubidium
others (MJP)
2014-01-02(svn r26214) -Add: specialised animated SSE4 blitter (MJP)rubidium
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.