Age | Commit message (Collapse) | Author |
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469.
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width of the screen were equal.
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unmasked 32bpp sprites
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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work for non-8bpp-mapped sprites.
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(non) animated sprites, so the least expensive variant can be chosen (MJP)
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later on (MJP)
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sse blitters (MJP)
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variables in the SSE blitters (MJP)
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others (MJP)
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With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
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