Age | Commit message (Collapse) | Author |
|
|
|
with all other structs/classes that are in a pool.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
|
something more than whitespace as description of files that don't have a description.
|
|
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
|
|
|
|
|
needed.
|
|
stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
|
|
fun of the previous cryptic message though.
|