Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-17 | (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵ | rubidium | |
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. | |||
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium | |
2008-01-09 | (svn r11801) -Codechange: remove some unneeded includes from some header files. | rubidium | |
2008-01-07 | (svn r11774) -Change: do not include variables.h in a header when it is not ↵ | rubidium | |
needed. | |||
2007-09-26 | (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed ↵ | rubidium | |
stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. | |||
2007-09-14 | (svn r11108) -Fix (r11107): somebody forgot to add some file ;) Spoils the ↵ | rubidium | |
fun of the previous cryptic message though. |