Age | Commit message (Collapse) | Author |
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them as comment
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API.
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expanding them much easier (Alberth)
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sources too
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they have no label.
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holds the owner of whatever is shown in the window
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add a bit of type strictness.
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except where it's used for backward compatability.
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changing company.
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english.txt (Swallow)
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(optional) parameter.
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client so it is immediatelly clear which one you are working with.
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instead of relying on consecutive string IDs.
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replacement which CmdSetAutoReplace() did not accept.
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build_vehicle, cheat, depot and dock guis.
The fact that it goes alphabetically is pure coincidence.
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vehicles during autoreplace.
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of window.
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not be allocated in the order expected by GRF authors, so sort by 'list position' instead of engine ID for all vehicle types.
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autoreplace gui...
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copy of it.
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(and its headers) to engine_gui.cpp
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window_gui.h only needs to be included in *_gui.cpp.
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the Window class and remove Window from their naming.
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the vehicle isn't a train.
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pointer with the WE_CREATE message because nothing uses it anymore.
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object is bound to cause errors.
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-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
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Window.
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wrapper for CBlobT
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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FOR_ALL_ENGINEIDS_OF_TYPE
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both directions
The code to open this window is also unified for all vehicle types
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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openttd.h) to group_type.h.
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text if it is too large.
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fixed pixel positions
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builder and (second?) vehicle list windows
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