Age | Commit message (Collapse) | Author |
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object is bound to cause errors.
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-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
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Window.
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wrapper for CBlobT
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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FOR_ALL_ENGINEIDS_OF_TYPE
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both directions
The code to open this window is also unified for all vehicle types
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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openttd.h) to group_type.h.
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text if it is too large.
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fixed pixel positions
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builder and (second?) vehicle list windows
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a duplicate of ShowReplaceGroupVehicleWindow().
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Lists are now dynamically generated, and can include parameters, or be extended however needed.
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unneeded include from openttd.h.
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single location.
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autoreplace window.
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useless includes.
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logical place and remove about 50% of the includes of 'functions.h'
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their respective places.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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"rail.h" that includes way more than only "rail_type.h") includes at some places.
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style
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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group. Patch by frosch.
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windows that are smaller than the default window size.
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variables.h to strings.h
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Matthias Wolf.
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account of vehicle group (Matthias Wolf)
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can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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strictness.
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thanks to Bruce Perence, the libefence developer)
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coding style (and rest of the code).
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files with the @file tag as well as a few general comments style
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VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
Surprisingly this can be done without changing the savegame format
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