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2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2012-04-17(svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get ↵michi_cc
old. (Vikthor)
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-01-18(svn r21844) -Codechange: move documentation towards the code to make it ↵rubidium
more likely to be updates [a-c].
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-09-19(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, ↵rubidium
which were sometimes missing and sometimes just typos
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-08-10(svn r14037) -Fix (r8610): The autoreplace gui showed vehicle types for ↵frosch
replacement which CmdSetAutoReplace() did not accept.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-07(svn r11775) -Codechange: move all autoreplace/autorenew functions to a ↵rubidium
single location.