Age | Commit message (Collapse) | Author |
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understandable
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custom-defined global hotkeys, if there are no aircraft available
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window for the first time
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latch properly
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update the cached SpriteID when the layout changes
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indices with the DOS palette indices.
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of areas.
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a switch statement, record the last started action.
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OnPaint().
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some headers
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buttons when clicked.
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WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
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scrollbar explicitly using a NWidgetPart via SetScrollbar().
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one layout.
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airport layouts than the default "Layout x"
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about an airport in the build gui
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station struct and use it to rotate hangar tiles
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statemachine, store the layout number
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ShowBuildXxxToolbar().
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all toolbars for global hotkeys
Users that have run a version between r20056 and r20068 should delete their hotkeys.cfg to reset the terraform toolbar hotkeys to default
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consisted of unrelated values use static const (u)int
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parameter for OnClick().
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if a header require a header make it include that header
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non-statemachine-related variables to there
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whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
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isn't resizable
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same twice.
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location based on the main toolbar's height instead of hardcoding that
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custom drawing/handling input
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and sticky boxes and for window captions
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