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2010-03-06(svn r19353) -Codechange: use static objects for the airport statemachines ↵yexo
instead of new/delete at the start/end of the game -Codechange: store the fta in AirportSpec
2010-03-05(svn r19327) -Codechange: make the oilrig a part of the original airports ↵yexo
array so some special cases can be removed
2010-03-05(svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9yexo
2010-02-22(svn r19205) -Codechange: move AirportSpec to newgrf_airport.h/cppyexo
2010-02-22(svn r19193) -Codechange: increase the maximum number of airport tiles to ↵yexo
256 and introduce AirportTileOverrideManager
2010-02-22(svn r19191) -Codechange: move AirportTileSpec to newgrf_airporttiles.hyexo
2010-01-24(svn r18912) -Codechange: free up a bunch of airporttile ids by using the ↵yexo
tile animation frame
2010-01-17(svn r18845) -Codechange: introduce AirportTileSpec and use it for animationyexo
2010-01-15(svn r18816) -Fix (r18807): getting the catchment area of oilrigs triggered ↵yexo
an assert
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-15(svn r18807) -Codechange: introduce AirportSpec and move several ↵yexo
non-statemachine-related variables to there
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-21(svn r16619) -Cleanup: more coding style in airport stuff.rubidium
2009-06-21(svn r16617) -Cleanup: some incorrect indentingrubidium
2009-06-21(svn r16614) -Codechange: Make the airport min/max available year a property ↵yexo
of the Airport class. -Change: rename station.always_small_airport to station.never_expire_airports to make it more future-proof
2009-06-12(svn r16566) -Codechange: enumify all airport tilesyexo
2009-05-28(svn r16458) -Codechange: use one enum instead of foursmatz
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2008-07-20(svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different ↵smatz
in many cases
2008-05-24(svn r13226) -Feature: Allow to have more than only two airports per town. ↵belugas
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. Initial concept : TTDPatch (moreairpots), Initial code : Pasky Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-04-11(svn r12662) -Codechange: Comment-code style applicationbelugas
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11700) -Codechange: reduce the amount of unnecessary includes.rubidium
2007-12-18(svn r11661) -Codechange: some header reworks in order to try to reduce the ↵rubidium
compile time of OpenTTD by reduce the amount of circular-ish dependencies.
2007-07-03(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: ↵KUDr
32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
2007-03-29(svn r9524) -Fix(FS#640,r8755): Implemented a "dummy" State Machine for ↵celestar
stations who got their airport removed while there were still aircraft within the State Machine (and thus caused asserts)
2007-03-07(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};rubidium
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-03-02(svn r8973) -Feature/Codechange: Changed the internal unit for aircraft ↵celestar
velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type.
2007-02-23(svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp ↵belugas
files with the @file tag as well as a few general comments style
2007-02-17(svn r8767) -Fixtron
-Codechange: Do not hardcode the catchment radius of airports, but hold the information in AirportFTAClass -Fix (r979): The default AI tested possible airport locations with a fixed catchment radius instead of the radius of the to be built airport
2007-02-16(svn r8759) -Feature: Allow airports to have up to 4 entry points depending ↵celestar
on approach direction. Note: they're not yet used, but will be soon
2007-02-15(svn r8750) -Fix (r8747): PLANES defined in wingdi.h caused compilation ↵KUDr
error under Win32. Changed to AIRPLANES
2007-02-15(svn r8748) -Fixtron
-Codechange: Do not hardcode the airports with a short airstrip anymore, but make it a flag in AirportFTAClass
2007-02-15(svn r8747) -Fixtron
-Codechange: Make the encoding of accepted aircraft types of airports a bit more sensible and move the enum into struct AirportFTAClass
2007-02-15(svn r8743) -Fixtron
-Codechange: Add a Z adjustment attribute for helicopter pads to AirportFTAClass to get rid of some special cases for oilrigs and heliports
2007-02-14(svn r8733) -Fix(r8705): Forgot to change some more places where airport ↵celestar
blocks are stored
2007-02-13(svn r8705) -Codechange: Increased the number of airport blocks to 64. This ↵celestar
involves changing the enum of airport blocks to a static const uint64 as SOME platforms do not support 64-bit enums
2007-02-04(svn r8582) -Fixtron
Reorder the attributes of some structs to reduce their size
2007-02-04(svn r8570) -Fixtron
Add a regular constructor and destructor to AirportFTAClass
2007-02-03(svn r8559) -Fixtron
-Codechange: Put the airport movement data into struct AirportFTAClass
2007-01-21(svn r8305) -Codechange: defining 'static const' in a header is a bit weird.truelight
Above that, wince-gcc gave "unused variable" on every file which included airport.h... pretty annoying ;)
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.