Age | Commit message (Collapse) | Author |
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
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something more than whitespace as description of files that don't have a description.
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map.h).
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it is really needed.
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logical locations.
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generic.
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remaining to fit with the naming style
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others were. It's not causing any problems as it happens during the shutdown of OpenTTD. So basically it is only for consistency.
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stations who got their airport removed while there were still aircraft within the State Machine (and thus caused asserts)
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files with the @file tag as well as a few general comments style
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Variable scope, const
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-Codechange: Do not hardcode the catchment radius of airports, but hold the information in AirportFTAClass
-Fix (r979): The default AI tested possible airport locations with a fixed catchment radius instead of the radius of the to be built airport
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on approach direction. Note: they're not yet used, but will be soon
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-Codechange: Do not hardcode the airports with a short airstrip anymore, but make it a flag in AirportFTAClass
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-Codechange: Make the encoding of accepted aircraft types of airports a bit more sensible and move the enum into struct AirportFTAClass
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-Codechange: Add a Z adjustment attribute for helicopter pads to AirportFTAClass to get rid of some special cases for oilrigs and heliports
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-Codechange: Remove _avail_aircraft
Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it.
Further it is unnecessary to store it in savegams.
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Reorder the attributes of some structs to reduce their size
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Add a regular constructor and destructor to AirportFTAClass
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-Codechange: Put the airport movement data into struct AirportFTAClass
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pointer to allocated memory instead of modifying the pointer given as parameter
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stillunknown and pv2b.
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renamed to .cpp)
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