Age | Commit message (Collapse) | Author |
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some headers
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if a header require a header make it include that header
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vehicles; they are identical
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graphical glitches due to (incorrect) SETX(Y) usage
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aircraft details.
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relatives
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casts when converting Vehicle to specialised vehicle types. Includes safety check
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unnecessarily add it.
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DrawString.
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this ID' from 'some' strings and replace the string name with something more sensible.
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of duplicate strings and unifies the GUIs quite a bit
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drawing functions instead of only the left.
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window.
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consist, not only the first vehicle
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DrawFrameRect usage
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window_gui.h only needs to be included in *_gui.cpp.
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something more than whitespace as description of files that don't have a description.
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depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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unneeded include from openttd.h.
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useless includes.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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single file and do not include gfx.h everywhere to get a Point type.
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their respective places.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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Based on a patch by nycom.
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Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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determined. Patch by nycom.
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a vehicle. Patch by nycom.
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CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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same forwat so we can display it.
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windows that are smaller than the default window size.
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