Age | Commit message (Collapse) | Author |
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VehicleSpriteSeq.
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ScaleGUITrad().
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purchase lists.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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than default fonts, so get rid of it
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and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
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draw different sprites on the map and in various GUIs.
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the language "list"
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some headers
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if a header require a header make it include that header
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vehicles; they are identical
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graphical glitches due to (incorrect) SETX(Y) usage
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aircraft details.
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relatives
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casts when converting Vehicle to specialised vehicle types. Includes safety check
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unnecessarily add it.
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DrawString.
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this ID' from 'some' strings and replace the string name with something more sensible.
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of duplicate strings and unifies the GUIs quite a bit
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drawing functions instead of only the left.
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window.
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consist, not only the first vehicle
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DrawFrameRect usage
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window_gui.h only needs to be included in *_gui.cpp.
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something more than whitespace as description of files that don't have a description.
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depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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unneeded include from openttd.h.
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useless includes.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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single file and do not include gfx.h everywhere to get a Point type.
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