Age | Commit message (Collapse) | Author |
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see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
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to other vehicle types, too
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(optional) parameter.
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delete by a direct delete instead.
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destructor as that was already doing the same for a few vehicle types.
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queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
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aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
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client so it is immediatelly clear which one you are working with.
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in the NewGRF code, too
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crashes at several places when the station pool got smaller
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order is invalid.
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sprites: fonts, recolour, mapgen and normal sprites.
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indicating what it actually is.
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CMD_START_STOP_VEHICLE.
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processing conditional orders.
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ran in the context of autoreplace or not
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
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AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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using correct types and less duplication.
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TTDP according to frosch's survey.
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keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading.
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place to a single location.
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depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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CmdSend<VehicleType>ToDepot commands.
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their depot.
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Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing().
-Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders.
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it more clear that they are no loading/unloading flags. Also add more type strictness.
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assumes destination to be a station even when it did not set a destination yet.
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'unified' ProcessOrder.
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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station_func.h.
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