Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-24 | (svn r12862) -Codechange: reduce code duplication for VehicleType -> ↵ | smatz | |
WindowClass lookup | |||
2008-04-21 | (svn r12824) -Codechange: Standardise routines for drawing vehicle images, ↵ | peter1138 | |
using correct types and less duplication. | |||
2008-04-11 | (svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class. | rubidium | |
2008-04-05 | (svn r12578) -Codechange: merge the aircrafts ProcessOrder too into the ↵ | rubidium | |
'unified' ProcessOrder. | |||
2008-03-31 | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵ | rubidium | |
unneeded inclusions of engine.h and/or replace them with engine_type.h. | |||
2008-03-31 | (svn r12489) -Codechange: split station.h into station_base.h and ↵ | rubidium | |
station_func.h. | |||
2008-02-01 | (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) ↵ | glx | |
with an OnNewDay method in the Vehicle class | |||
2008-01-07 | (svn r11774) -Change: do not include variables.h in a header when it is not ↵ | rubidium | |
needed. | |||
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵ | rubidium | |
useless includes. | |||
2007-10-05 | (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders | glx | |
2007-08-29 | (svn r11001) -Codechange: unify the way to determine whether a vehicle is in ↵ | rubidium | |
a depot. | |||
2007-08-29 | (svn r10999) -Codechange: unify the way the running cost of a vehicle is ↵ | rubidium | |
determined. Patch by nycom. | |||
2007-08-28 | (svn r10995) -Codechange: unify the way to get the displayed maxium speed of ↵ | rubidium | |
a vehicle. Patch by nycom. | |||
2007-08-26 | (svn r10985) -Codechange: unify/remove duplicate ↵ | rubidium | |
CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. | |||
2007-08-26 | (svn r10984) -Codechange: unify the way one can get the current speed in the ↵ | rubidium | |
same forwat so we can display it. | |||
2007-08-05 | (svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(. | rubidium | |
2007-07-24 | (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> ↵ | rubidium | |
type *var. | |||
2007-07-01 | (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a ↵ | rubidium | |
Tick method in the Vehicle class. | |||
2007-07-01 | (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of ↵ | rubidium | |
Get(Aircraft|RoadVeh|Ship|Train)Image. | |||
2007-06-01 | (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace ↵ | maedhros | |
individual checks depending on the vehicle type. | |||
2007-05-02 | (svn r9765) -Codechange: constify some class functions. | rubidium | |
2007-05-02 | (svn r9764) -Codechange: replace some lookup tables by functions. | rubidium | |
2007-05-01 | (svn r9760) -Codechange: remove the need for saving some vehicle variables. | rubidium | |
2007-04-29 | (svn r9755) -Codechange: refactor some more of the begin loading stuff. | rubidium | |
2007-04-29 | (svn r9754) -Codechange: make classes for all vehicle types, so we can make ↵ | rubidium | |
nicer/better maintainable code, i.e. virtual methods instead of switches. | |||
2007-04-18 | (svn r9671) -Codechange: Implement NewGRF callback 36, which allows changing ↵ | peter1138 | |
of various properties which were previously static. Vehicle max speed and train power/te/running costs are adjustable. | |||
2007-04-03 | (svn r9551) -Documentation: Some more doxygen work | belugas | |
2007-04-02 | (svn r9546) -Fix (r9545): several typos... | rubidium | |
2007-04-02 | (svn r9545) -Documentation: Some corrections to previous doxygen work | belugas | |
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-06 | (svn r9048) -Fix r9040: non-bool used as bool | glx | |
2007-03-06 | (svn r9040) -Codechange: the build window and CmdBuildAircraft() now shares ↵ | bjarni | |
the code to figure out if an aircraft is buildable in the hangar in question This should help ensuring that the build command and the list are consistent in what aircraft are buildable | |||
2007-02-23 | (svn r8857) -Documentation: Added some doxygen @file tags, repaired others ↵ | celestar | |
(the @file tag MUST be found before any line of code, that includes preprocessor directives). | |||
2007-02-23 | (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp ↵ | belugas | |
files with the @file tag as well as a few general comments style | |||
2007-02-20 | (svn r8822) -Fix | tron | |
Variable scope, const | |||
2007-02-10 | (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if ↵ | bjarni | |
a sprite is too big to fit (ships and aircraft only) -Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks This will make less vehicle type specific code and easier to read resizing based on sprite sizes | |||
2007-01-27 | (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of ↵ | Darkvater | |
magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. | |||
2007-01-21 | (svn r8332) -Codechange: moved DrawAircraftImage() and CcBuildAircraft() ↵ | bjarni | |
from build_vehicle_gui.cpp to aircraft_gui.cpp | |||
2007-01-02 | (svn r7759) -Merge: makefile rewrite. This merge features: | rubidium | |
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. |