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Erich/openttd
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sloped-stations
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Age
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Author
2011-07-02
(svn r22616) -Codechange: Fix typo.
frosch
2011-06-13
(svn r22584) -Add: [NoAI] several functions to AICompany to find out performa...
yexo
2011-06-11
(svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when c...
frosch
2011-06-03
(svn r22534) -Fix [FS#4631] (r21250): doing rescan_ai in a game with running ...
yexo
2011-05-27
(svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter w...
yexo
2011-05-18
(svn r22473) -Codechange: Automatic orders are better called implicit orders ...
planetmaker
2011-05-06
(svn r22429) -Add: some constants for specific palette colours used in the GUI.
frosch
2011-05-04
(svn r22421) -Fix: Replace various references to Windows palette greyscale in...
frosch
2011-05-01
(svn r22396) -Document: some AI doxygen stuff
rubidium
2011-04-30
(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead...
frosch
2011-04-21
(svn r22356) -Fix (r22342): somehow empty and useless new files were added
glx
2011-04-17
(svn r22343) -Change: Remove pixel limiter for query strings.
terkhen
2011-04-17
(svn r22342) -Fix (r22338): fix the right place and run the script
glx
2011-04-17
(svn r22338) -Fix (r22337): Compile-before-commit...
peter1138
2011-03-31
(svn r22283) -Merge from 1.1: documentation updates/release changes
rubidium
2011-03-13
(svn r22249) -Codechange: Process some more invalidation of IDs during comman...
frosch
2011-03-13
(svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' alre...
frosch
2011-03-13
(svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle comma...
frosch
2011-03-13
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidate...
frosch
2011-03-07
(svn r22222) -Fix: compilation when compiling with --disable-ai
yexo
2011-02-25
(svn r22145) -Codechange: Do explicit test for non-bool values.
alberth
2011-02-24
(svn r22141) -Fix (r22135): AI breakpoints were broken at this point. (thanks...
frosch
2011-02-14
(svn r22083) -Change: trunk is heading towards 1.2 now
rubidium
2011-02-07
(svn r22007) -Change: only show one AI per unique ID instead of all versions ...
rubidium
2011-02-06
(svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT...
yexo
2011-02-05
(svn r21987) -Fix: Make news items, engine previews and AI preview events dea...
frosch
2011-02-04
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunn...
rubidium
2011-02-04
(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for...
smatz
2011-01-31
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and...
frosch
2011-01-23
(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way ...
yexo
2011-01-22
(svn r21890) -Cleanup: remove some unneeded includes
rubidium
2011-01-22
(svn r21888) -Codechange: remove some unneeded (for the AI header) headers fr...
rubidium
2011-01-03
(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list o...
yexo
2011-01-02
(svn r21697) -Codechange: use GetGameSettings() in a few more places to enhan...
yexo
2011-01-02
(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the s...
yexo
2010-12-31
(svn r21672) -Fix: mention AIEventTownFounded in the AI changelog as well
rubidium
2010-12-29
(svn r21664) -Add: [NoAI] AIEventTownFounded
yexo
2010-12-29
(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype
yexo
2010-12-29
(svn r21655) -Add: mention AITown::IsCity in the NoAI changelog
yexo
2010-12-29
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns gr...
yexo
2010-12-22
(svn r21595) -Codechange: Some header files had their name changed, update th...
alberth
2010-12-21
(svn r21571) -Codechange: Having a break after a return is no good.
alberth
2010-12-14
(svn r21521) -Codechange: Unify some cached values that were present in both ...
terkhen
2010-12-14
(svn r21515) -Codechange: Use cached_total_length where appropiate.
terkhen
2010-12-13
(svn r21493) -Codechange: don't use the full 32 bits of the level land comman...
rubidium
2010-12-12
(svn r21488) -Codechange: make use of TILE_AREA_LOOP in the tile list AI API
rubidium
2010-12-05
(svn r21416) -Codechange: limit vehicle name by amount of characters, not bytes
rubidium
2010-12-05
(svn r21415) -Codechange: limit station/waypoint name by amount of characters...
rubidium
2010-12-05
(svn r21413) -Codechange: limit sign name by amount of characters, not bytes
rubidium
2010-12-05
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
rubidium
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