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2010-07-16(svn r20160) -Merge: changelog updates from the 1.0 branchrubidium
2010-07-14(svn r20141) -Fix: Initialize the state of OnKeyPress at the AI debug window ↵terkhen
(Zuu).
2010-07-10(svn r20107) -Add: [NoAI] AIIndustryType::INDUSTRYTYPE_TOWN and ↵frosch
AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity.
2010-07-09(svn r20103) -Fix [FS#3934]: AITown::GetRating() returned wrong values. ↵frosch
(Morloth)
2010-07-02(svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level ↵michi_cc
crossings per railtype.
2010-06-11(svn r19961) -Codechange: Unify "vehicle is destroyed" errors.terkhen
2010-06-05(svn r19932) -Codechange: Preserve _current_company when starting AIs.frosch
2010-06-05(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into ↵frosch
DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
2010-05-31(svn r19914) -Codechange: Wrap a helper class around temporary assignments ↵frosch
of _current_company to ensure proper restoration.
2010-05-22(svn r19881) -Fix [FS#3827]: pay for the rail/road when constructing tunnels ↵rubidium
and bridges
2010-05-22(svn r19880) -Fix: [NoAI] AIEngine::IsValidEngine() and ↵frosch
AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available.
2010-05-13(svn r19814) -Codechange: give some more unnamed enums a name, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2010-05-09(svn r19775) -Fix: improper use of 'then' in few comments (ln)smatz
2010-05-09(svn r19773) -Add: [NoAI] AIIndustry::GetIndustryID(TileIndex)yexo
2010-05-09(svn r19772) -Fix [FS#3818]: the break-on-log-message feature could trigger ↵yexo
an assert (Zuu)
2010-04-24(svn r19704) -Codechange: unify the style of GSF enums; now they're plural ↵rubidium
instead of mixed
2010-04-23(svn r19701) -Fix [FS#3787]: Check for industry availability more thoroughly ↵frosch
and cancel object placement when selecting not available industries.
2010-04-17(svn r19668) -Codechange: Use WaterClass in parameters of CMD_BUILD_CANAL.frosch
2010-04-14(svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel.frosch
2010-04-14(svn r19635) -Fix (r19634): Forgot AI.frosch
2010-04-12(svn r19614) -Codechange: "it's" => "its" where appropriatesmatz
2010-04-09(svn r19595) -Doc: mention the addition of AIRail::GetMaxSpeed in the AI ↵yexo
changelog
2010-04-09(svn r19591) -Add: [NoAI] AIRail::GetMaxSpeed(RailType) to get the speed ↵yexo
limit of railtypes
2010-04-03(svn r19548) -Add: Client setting 'gui.ai_developer_tools' to enable the ↵yexo
break on AI string
2010-04-02(svn r19545) -Fix (r19544): typoyexo
2010-04-02(svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window ↵yexo
where you can input a break string (patch by Zuu)
2010-03-31(svn r19531) -Merge: documentation updates from 1.0rubidium
2010-03-30(svn r19526) -Fix (r19395): clients would crash while connecting to a server ↵rubidium
with AIs
2010-03-23(svn r19510) -Codechange: remove superfluous semicolons from *.sq filessmatz
2010-03-23(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT ↵smatz
and DECLARE_ENUM_AS_BIT_SET
2010-03-20(svn r19494) -Codechange: Remove _error_message.alberth
2010-03-19(svn r19465) -Codechange: support for multi-tile hangarsyexo
2010-03-19(svn r19464) -Codechange: move GetHangarTile to Airportyexo
2010-03-19(svn r19463) -Codechange: add helper function to determine if an airport has ↵yexo
at least one hangar
2010-03-18(svn r19455) -Codechange: split all airport information in Station to a ↵yexo
seperate class
2010-03-15(svn r19429) -Fix: when the title game contains an AIPL block the AI ↵yexo
settinsg where overwritten by those from the title game
2010-03-15(svn r19426) -Fix: compilation with AIs disabledrubidium
2010-03-14(svn r19419) -Codechange: Use failed CommandCost object to retrieve message ↵alberth
instead of _error_message.
2010-03-13(svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or ↵Yexo
library fails to compile when loading a savegame
2010-03-11(svn r19388) -Fix [FS#3666]: [NoAI] When reloading a savegame, an AI failing ↵rubidium
to compile could trigger (trying) to read the not yet loaded information of another AI via the AI Debug window and its "open with the most recently used AI" feature
2010-03-07(svn r19368) -Codechange: Return early in AIAbstractList::SetValue(), if the ↵frosch
value is not modified.
2010-03-07(svn r19367) -Fix [FS#3665]: List valuator could cause invalid iterators.frosch
2010-03-06(svn r19349) -Add: [NoAI] AIs can get the power, weight and tractive effort ↵terkhen
of a road vehicle.
2010-03-05(svn r19327) -Codechange: make the oilrig a part of the original airports ↵yexo
array so some special cases can be removed
2010-02-28(svn r19294) -Change: [NoAI] Remove HasNext() from all lists/iterators and ↵frosch
add IsEnd() instead.
2010-02-28(svn r19293) -Fix [FS#3566]: Some methods of AIAbstractList left invalid ↵frosch
iterators.
2010-02-27(svn r19272) -Doc: successfull -> successful.alberth
2010-02-25(svn r19249) -Fix [FS#3642](r18803): start and end tiles were swapped in ↵smatz
CMD_REMOVE_LONG_ROAD
2010-02-24(svn r19231) -Feature: Allow overbuilding of road stops.terkhen
2010-02-24(svn r19230) -Feature: Allow to remove multiple road stops using drag and drop.terkhen