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2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2012-01-02(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when ↵rubidium
the game script crashes
2012-01-02(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of ↵rubidium
an AI was opened
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2011-12-27(svn r23678) -Fix: close the editbox of settings when changing an AI, to ↵truebrain
avoid invalid memory read/write (reported by SmatZ)
2011-12-27(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AItruebrain
2011-12-24(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' ↵smatz
window didn't get enabled when activating a GameScript
2011-12-21(svn r23653) -Fix: also show GameScripts when you click Check Online Content ↵truebrain
(SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
2011-12-21(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usabletruebrain
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-12-19(svn r23607) -Add: wire GameScript in all the GUIstruebrain
2011-12-19(svn r23601) -Fix: fix the conflict in window numbertruebrain
2011-12-18(svn r23589) -Codechange: Make the AI-start-delay setting translateable.frosch
2011-12-16(svn r23531) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-12-15(svn r23524) -Codechange: move the name of the scanner to a level deepertruebrain
2011-12-13(svn r23506) -Add: [NoAI] Support for dealing with aircraft range.michi_cc
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to ↵rubidium
error.h
2011-12-03(svn r23416) -Add: [NoAI] API for querying infrastructure costs.michi_cc
2011-12-02(svn r23399) -Fix (r23362): a randomizer should return a random value, not ↵truebrain
always the first
2011-12-01(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')truebrain
2011-12-01(svn r23384) -Remove: no longer allow a binary to be without AI support; the ↵truebrain
parts some compilers failed at, are integrated in other parts of the code now too
2011-11-30(svn r23377) -Fix: compilation failure when networking is disabledrubidium
2011-11-29(svn r23374) -Add: Doxygen files for the NoAI API (Yexo)truebrain
2011-11-29(svn r23373) -Add: move the AI API to script/api/ai, and move the Squirrel ↵truebrain
C++ glue templates to script/api/template
2011-11-29(svn r23372) -Move: move squirrel export script to script/api/truebrain
2011-11-29(svn r23371) -Change: rename the DOXYGEN_AI_DOCS tag to DOXYGEN_APItruebrain
2011-11-29(svn r23370) -Add: support @api tag in API header files, to select which API ↵truebrain
should receive the defined classes and functions
2011-11-29(svn r23368) -Codechange: move FindLibrary down a few layers, so there is no ↵truebrain
layer violation anymore
2011-11-29(svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid ↵truebrain
global variable in script_controller
2011-11-29(svn r23366) -Codechange: move most of the Dummy code to script/, unifying ittruebrain
2011-11-29(svn r23365) -Codechange: move constants to a single place, to avoid ↵truebrain
duplication (and in time, different values)
2011-11-29(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfigtruebrain
2011-11-29(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo ↵truebrain
and AIScannerLibrary
2011-11-29(svn r23361) -Codechange: move multiplayer DoCommand callback code so other ↵truebrain
script users can call their own
2011-11-29(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it ↵truebrain
reusable by other script API instances
2011-11-29(svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its ↵truebrain
own file)
2011-11-29(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to ↵truebrain
its own file)
2011-11-29(svn r23357) -Codechange: move AIStorage to ScriptStoragetruebrain
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵truebrain
src/script/api/script_* (Rubidium)
2011-11-29(svn r23353) -Fix (r23350): somehow one file slipped through as unmodifiedtruebrain
2011-11-29(svn r23352) -Add: support dynamically adding an API prefix when returning a ↵truebrain
C++ class to Squirrel
2011-11-29(svn r23351) -Add: generate the correct API type when creating Squirrel glue ↵truebrain
(Rubidium)
2011-11-29(svn r23350) -Add: support different ScriptTypes in the helper functions for ↵truebrain
GetClassName (Rubidium)
2011-11-29(svn r23349) -Fix (r23210): one remaining unneeded GetClassNametruebrain
2011-11-23(svn r23307) -Revert (r23306): committed one file too many :struebrain
2011-11-23(svn r23306) -Fix (r23302): forgot to mention AITownEffectList in the Changelogtruebrain
2011-11-23(svn r23305) -Fix (r23298): warning about comparing different enumsrubidium