index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
ai
Age
Commit message (
Expand
)
Author
2019-12-21
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-10-22
Add: [Script] ScriptEventVehicleAutoReplaced.
glx
2019-09-07
Fix #7188: check the validity of command callback for scripts (#7701)
glx22
2019-05-11
Change: Limit memory allocations for each Squirrel instance
Niels Martin Hansen
2019-05-01
Add: New RoadType API functions.
peter1138
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Codechange: Switch DropDownList to directly use std::vector, thus making Auto...
Michael Lutz
2019-04-05
Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465)
glx22
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-24
Codechange: Use override specifier in Window-derived classes.
peter1138
2019-03-24
Codechange: Use override specifer for overriding member declarations
Henry Wilson
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2019-03-03
Change: Heading for 1.10 now (#7319)
frosch
2019-02-23
Add: Show performance of AI and GS in framerate window
Niels Martin Hansen
2019-02-21
Fix #7090: Close Query String window after rebuilding AI/GS settings
Samu
2019-02-21
Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings
Samu
2019-02-11
Fix #7151: AI start date deviation was still applied when not set to a random...
PeterN
2019-02-04
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
glx
2019-02-02
Change: Allow AI companies to start immediately.
Samu
2019-02-01
Fix #6438: Properly invalidate AI Settings window when max no competitor sett...
Peter Nelson
2019-01-28
Add: allow opening of one TextfileWindow per type
glx
2019-01-27
Fix #7122: OnClick() and DrawWidget() editability was inconsistent in AISetti...
glx22
2019-01-12
Fix #6780: Some windows didn't get updated from OnTick() (#7048)
PeterN
2018-12-27
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ...
glx
2018-03-14
(svn r27993) -Change: Heading for 1.9 now
frosch
2017-08-13
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
frosch
2017-03-12
(svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list.
peter1138
2017-03-12
(svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter whe...
peter1138
2017-03-11
(svn r27780) -Update: Numbers
frosch
2016-05-22
(svn r27581) -Fix [FS#6461]: Button size computation in script configuration ...
frosch
2016-03-01
(svn r27518) -Update: Numbers
frosch
2015-12-10
(svn r27468) -Fix (r27444): Game Scripts were not displayed in the content do...
zuu
2015-03-17
(svn r27193) -Fix (r27192): Incomplete copy/paste.
frosch
2015-03-17
(svn r27192) -Change: heading for 1.6 now
frosch
2015-03-15
(svn r27187) -Fix: Code style.
frosch
2014-10-04
(svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings wi...
peter1138
2014-09-21
(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via
fonsinchen
2014-09-06
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
rubidium
2014-05-11
(svn r26583) -Fix [FS#5974]: Game script could be changed in game by double c...
rubidium
2014-04-25
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...
rubidium
2014-04-23
(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names
rubidium
2014-04-23
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
rubidium
2014-04-23
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy an...
frosch
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-03-17
(svn r26406) -Change: heading for 1.5 now
frosch
2013-11-24
(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dro...
rubidium
2013-07-12
(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game wou...
rubidium
2013-06-30
(svn r25537) -Codechange: Optionally make WWT_MATRIX compute the number of ro...
frosch
[next]