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Erich/openttd
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sloped-stations
sloped-stations-original
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underground-plus-others-original
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underground-station-construction
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Author
2021-12-16
Codechange: Un-bitstuff all remaining commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
Michael Lutz
2021-12-16
Codechange: Pass additional data as byte stream to command callbacks.
Michael Lutz
2021-12-16
Codechange: Template DoCommandP to automagically reflect the parameters of th...
Michael Lutz
2021-12-16
Codechange: Align parameter order of command callbacks to command handlers.
Michael Lutz
2021-12-16
Codechange: Untangle command code, flags and error string for DoCommand*.
Michael Lutz
2021-12-16
Codechange: Move command arguments to the back of the networked command funct...
Michael Lutz
2021-09-25
Change: Heading for 13 now (#9573)
Patric Stout
2021-08-15
Change: rebrand 1.12.0 to 12.0
Patric Stout
2021-06-17
Cleanup: [Script] Use nullptr instead of 0 or NULL
Rubidium
2021-06-13
Codechange: convert printf DEBUG statements to fmt Debug statements
rubidium42
2021-05-29
Codechange: Rename window related DeleteXXX to match new behaviour
glx22
2021-05-29
Fix f6d5c01: Delay deletion when closing windows
glx22
2021-04-21
Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget()
Peter Nelson
2021-04-17
Fix: Inconsistent button sizing on AI/GS setting window depending on scale se...
PeterN
2021-03-14
Change: Heading for 1.12 now (#8862)
Patric Stout
2021-03-11
Change: Recolour graph windows to brown (#8700)
Tyler Trahan
2021-01-22
Fix: Use the same safety checks as 'stop_ai' for 'reload_ai'
glx22
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Fix #6452: Reset only editable and visible settings from GUI (#7890)
SamuXarick
2020-12-27
Codechange: Use std::string in file scanners.
Michael Lutz
2020-12-26
Fix f66baa44: for-loop is no longer increasing "i"
Patric Stout
2020-12-25
Fix f66baa44: index was off by one (#8433)
Patric Stout
2020-12-25
Codechange: use C++11 constructs for for-each loops (#8432)
Patric Stout
2020-12-25
Fix #6468: don't store version of AIs-started-via-console in name
Patric Stout
2020-07-16
Change: rewrote squirrel_export in CMake
glx
2020-06-05
Add: introduce CMake for project management
Patric Stout
2020-06-01
Add: [Script] Native priority queue; useful e.g. for pathfinders.
Michael Lutz
2020-02-17
Codechange: Avoid copying function parameters by using const references
Quipyowert2
2020-02-14
Codechange: Simplify CheckAPIVersion()
glx
2020-02-08
Change: Heading for 1.11 now
glx
2020-02-06
Fix #7088: close AI/GS textfile window when their data are invalid
Samu
2019-12-21
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-10-22
Add: [Script] ScriptEventVehicleAutoReplaced.
glx
2019-09-07
Fix #7188: check the validity of command callback for scripts (#7701)
glx22
2019-05-11
Change: Limit memory allocations for each Squirrel instance
Niels Martin Hansen
2019-05-01
Add: New RoadType API functions.
peter1138
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Codechange: Switch DropDownList to directly use std::vector, thus making Auto...
Michael Lutz
2019-04-05
Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465)
glx22
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-24
Codechange: Use override specifier in Window-derived classes.
peter1138
2019-03-24
Codechange: Use override specifer for overriding member declarations
Henry Wilson
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2019-03-03
Change: Heading for 1.10 now (#7319)
frosch
2019-02-23
Add: Show performance of AI and GS in framerate window
Niels Martin Hansen
2019-02-21
Fix #7090: Close Query String window after rebuilding AI/GS settings
Samu
2019-02-21
Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings
Samu
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