Age | Commit message (Collapse) | Author | |
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2009-01-15 | (svn r15091) -Add [NoAI] [API CHANGE]: introduce GetCategory() as a ↵ | truebrain | |
requirement for every library.nut, to indicate in which category it belongs. Currently the directory indicates the category, but this doesn't allow planned future additions | |||
2009-01-15 | (svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a ↵ | truebrain | |
function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid. | |||
2009-01-14 | (svn r15086) -Fix: start AIs after 6 months on hard, 12 months on medium, ↵ | truebrain | |
and 24 months on easy. The current values were a bit .. too long waiting period ;) | |||
2009-01-14 | (svn r15084) -Fix [NoAI] (r15027): by removing the threads for NoAIs, it is ↵ | truebrain | |
no longer possible to use DoCommand (even indirect) in AIAbstractList::Valuator(). | |||
2009-01-14 | (svn r15082) -Codechange: make the AI library path also a searchdir instead ↵ | rubidium | |
of manually manufacturing it into a searchdir. | |||
2009-01-13 | (svn r15078) -Fix [NoAI]: AIMap didn't filter its input (Yexo) | truebrain | |
2009-01-13 | (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR | smatz | |
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore | |||
2009-01-13 | (svn r15076) -Fix: a start_date of 0 would never start an AI .. so don't ↵ | truebrain | |
allow it (Yexo) | |||
2009-01-13 | (svn r15074) -Fix: make Rubidium happy | truebrain | |
2009-01-13 | (svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't ↵ | peter1138 | |
necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations. | |||
2009-01-13 | (svn r15068) -Add [NoAI]: introducing 'step_size' for AIConfig, for future ↵ | truebrain | |
AIGUI (Yexo) | |||
2009-01-13 | (svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using ↵ | peter1138 | |
SmallVector instead of using std::set. SmallVector does everything needed anyway. | |||
2009-01-13 | (svn r15066) -Change: start_date is now in days, instead of in months (Yexo) | truebrain | |
2009-01-13 | (svn r15063) -Fix [NoAI]: starting companies now listen correctly to ↵ | truebrain | |
'start_date' set to the AI slot (Yexo) -Add [NoAI]: add a 'deviation' value for all settings, giving a slight deviation of the value of a setting (Yexo) | |||
2009-01-13 | (svn r15062) -Fix: further forgotten svn properties and headers | smatz | |
2009-01-13 | (svn r15061) -Fix (r15027): three files were missing the Id header | smatz | |
2009-01-13 | (svn r15059) -Add [NoAI]: use 'start_date' from the AI configure to see when ↵ | truebrain | |
an AI should start next | |||
2009-01-13 | (svn r15057) -Fix [NoAI]: clamp the values of a setting between the ones ↵ | truebrain | |
allowed by info.nut | |||
2009-01-13 | (svn r15056) -Add [NoAI]: when starting a game, give a random value to the ↵ | truebrain | |
setting marked with AICONFIG_RANDOM (Yexo) | |||
2009-01-13 | (svn r15055) -Add [NoAI]: add the AICONFIG_RANDOM and AICONFIG_BOOLEAN ↵ | truebrain | |
consts (Yexo) | |||
2009-01-13 | (svn r15049) -Fix (r15045): MSVC performance warning | glx | |
2009-01-13 | (svn r15048) -Fix (r15047): the one time you don't compile a patch of ↵ | truebrain | |
someone, it contains a warning .. ;) | |||
2009-01-13 | (svn r15047) -Fix [NoAI]: AICONFIG_BOOLEAN (in AddSetting) doesn't require ↵ | truebrain | |
(or even allow) a min/max setting .. it is always 0/1 (Yexo) | |||
2009-01-13 | (svn r15046) -Fix (r15045): in case CanLoadFromRevision does not exist, only ↵ | truebrain | |
allow savedata from the same version as we are now | |||
2009-01-13 | (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) ↵ | truebrain | |
a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version' -Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame -Codechange [NoAI]: various of function renames to make things more sane -Add [NoAI]: push the 'version' of the AI through various of layers -Codechange [NoAI]: various of code cleanups -Add [NoAI]: store the version of the AI in the savegame too | |||
2009-01-13 | (svn r15044) -Add [NoAI]: AIConfig::GetVersion(), to get the version of the ↵ | truebrain | |
current AI | |||
2009-01-12 | (svn r15042) -Fix (r15027): don't leak memory in AIInfo (Yexo) | truebrain | |
2009-01-12 | (svn r15036) -Fix: use the same value for 'random' through-out the code for ↵ | truebrain | |
PlantTree | |||
2009-01-12 | (svn r15033) -Fix (r15027): silent a warning when compiling without network | truebrain | |
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks | |||
2009-01-11 | (svn r14991) -Fix: Command-flags is an uint32. | frosch | |
2009-01-10 | (svn r14949) -Cleanup: pointer coding style | rubidium | |
2009-01-09 | (svn r14944) -Cleanup: add spaces around some operators | rubidium | |
2009-01-08 | (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) | rubidium | |
2009-01-04 | (svn r14840) -Cleanup: remove duplicate includes | glx | |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |
2009-01-03 | (svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company ↵ | smatz | |
without HQ | |||
2008-12-28 | (svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵ | rubidium | |
(optional) parameter. | |||
2008-12-26 | (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have ↵ | smatz | |
queried facility (or station/roadstop is invalid) instead of 0 (Yexo) | |||
2008-12-24 | (svn r14734) -Codechange: type of bankrupt_asked is CompanyMask, not byte | smatz | |
2008-12-20 | (svn r14707) -Cleanup: Replace an 'int' by 'Trackdir'. | frosch | |
2008-12-19 | (svn r14693) -Codechange: replace one check in old AI (probably typo, but ↵ | smatz | |
the effect was the same) (Yexo) | |||
2008-10-20 | (svn r14504) -Cleanup: Use the right variable type for tile offsets. | michi_cc | |
2008-10-14 | (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) | rubidium | |
2008-10-07 | (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch ↵ | smatz | |
by planetmaker) | |||
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium | |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-15 | (svn r14335) -Codechange: Remove some magic numbers. | frosch | |
2008-08-25 | (svn r14169) -Codechange: rename location_of_house for location_of_HQ, which ↵ | belugas | |
is more exact and less subject to interpretation | |||
2008-08-20 | (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. | belugas | |
Provided by ln I've added a little fix on currency.cpp too, why not :) |