Age | Commit message (Collapse) | Author | |
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2007-09-27 | (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C | glx | |
2007-09-04 | (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could ↵ | rubidium | |
remotely trigger an assertion. | |||
2007-08-30 | (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and ↵ | rubidium | |
Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. | |||
2007-08-29 | (svn r11001) -Codechange: unify the way to determine whether a vehicle is in ↵ | rubidium | |
a depot. | |||
2007-08-19 | (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the ↵ | rubidium | |
AI does not support them. | |||
2007-08-10 | (svn r10838) -Fix [FS#1119] (r10698): double negation where only single ↵ | rubidium | |
negation was needed. Patch by frosch. | |||
2007-08-02 | (svn r10759) -Codechange: make the industry struct use the pool item class ↵ | rubidium | |
as super class. | |||
2007-08-02 | (svn r10756) -Codechange: use vehicle->IsValid in favour of ↵ | rubidium | |
IsValidVehicle(vehicle). | |||
2007-07-29 | (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵ | rubidium | |
"road" everywhere except in the tile type. | |||
2007-07-26 | (svn r10698) -Codechange [FS#1082]: simplify the code related to ↵ | rubidium | |
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. | |||
2007-07-24 | (svn r10672) -Codechange: typify some parameters/variables. | rubidium | |
2007-07-23 | (svn r10657) -Fix r10655: commit didn't comply with coding style (tnx glx :)) | truelight | |
2007-07-23 | (svn r10655) -Fix [FS#1070]: Trolly AI didn't know about steep slopes, and ↵ | truelight | |
used wrong tileh in some cases (frosch) | |||
2007-06-22 | (svn r10266) -Codechange: keep track of the origin, time of travel and ↵ | rubidium | |
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. | |||
2007-06-21 | (svn r10246) -Fix (r10297): some forgotten money conversions and truncation ↵ | rubidium | |
issues. Thanks to benc for providing the patch. | |||
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more ↵ | rubidium | |
easily modified. | |||
2007-06-18 | (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). | rubidium | |
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium | |
2007-06-17 | (svn r10177) -Fix: Passengers has one A and two Es (ln) | peter1138 | |
2007-06-11 | (svn r10106) -Fix (r10098): there's always a compiler complaining about ↵ | rubidium | |
something... | |||
2007-06-11 | (svn r10098) -Codechange: bilbo cared about the performance of the AI with ↵ | rubidium | |
respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :) | |||
2007-06-10 | (svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart). | rubidium | |
2007-06-07 | (svn r10058) -Codechange: give some industry variable sensible names (like ↵ | rubidium | |
not telling "last_mo_production" when it is the production of the current month). | |||
2007-06-04 | (svn r10033) -Feature [FS#760]: skip to the selected order in the order list ↵ | rubidium | |
when clicking on the "skip" button while pressing CTRL. | |||
2007-05-27 | (svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what ↵ | rubidium | |
the roadbits are. | |||
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵ | rubidium | |
road types on a single tile. | |||
2007-05-24 | (svn r9912) -Fix: the AIs could build any road(station)s. | rubidium | |
2007-05-20 | (svn r9892) -Codechange: lots of ground work for allowing multiple types of ↵ | rubidium | |
"road" with multiple owners on a single tile. | |||
2007-05-18 | (svn r9867) -Codechange: Remove data duplication. The exact same values can ↵ | belugas | |
be found in the industry spec, so take it from there instead. | |||
2007-05-09 | (svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI ↵ | rubidium | |
building when its rating for the town was not high enough. | |||
2007-04-18 | (svn r9672) -Cleanup: lots of coding style fixes around operands. | rubidium | |
2007-04-12 | (svn r9609) -Codechange: Move some function prototypes out of functions.h ↵ | maedhros | |
and into landscape.h, and add a few where they didn't exist. | |||
2007-04-01 | (svn r9540) -Fix (r1): Bankrupt AIs no longer buy themselves (usage of wrong ↵ | celestar | |
variable) | |||
2007-03-31 | (svn r9530) -Codechange: Replace a direct industry type access by a behaviour | belugas | |
2007-03-22 | (svn r9400) -Codechange: Use some more representative enum names for ↵ | belugas | |
landscape types. | |||
2007-03-16 | (svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find ↵ | celestar | |
a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible). | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-22 | (svn r8841) -Fix | tron | |
Remove {,u}intswap() and replace them by Swap() | |||
2007-02-17 | (svn r8767) -Fix | tron | |
-Codechange: Do not hardcode the catchment radius of airports, but hold the information in AirportFTAClass -Fix (r979): The default AI tested possible airport locations with a fixed catchment radius instead of the radius of the to be built airport | |||
2007-02-16 | (svn r8755) -Fix | tron | |
Abbreviate GetAirport(st->airport_type) to st->Airport() | |||
2007-02-15 | (svn r8750) -Fix (r8747): PLANES defined in wingdi.h caused compilation ↵ | KUDr | |
error under Win32. Changed to AIRPLANES | |||
2007-02-15 | (svn r8747) -Fix | tron | |
-Codechange: Make the encoding of accepted aircraft types of airports a bit more sensible and move the enum into struct AirportFTAClass | |||
2007-02-14 | (svn r8732) -Codechange/Fix(r8705): Turned the bit-handling macros into ↵ | celestar | |
template functions. Fixes a problem with MSVC and 64-bit shifts. | |||
2007-02-10 | (svn r8660) -Fix | tron | |
-Codechange: Remove _avail_aircraft Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it. Further it is unnecessary to store it in savegams. | |||
2007-01-30 | (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member ↵ | belugas | |
flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified. -Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before. -Cleanup: Remove some extraneous parenthesis. | |||
2007-01-27 | (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of ↵ | Darkvater | |
magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. | |||
2007-01-25 | (svn r8402) -Codechange: Move RoadStop-specific enums to the RoadStop class, ↵ | celestar | |
and changed a one-member enum into a static const. Simplify their naming and add some doxygen-comments to RoadStop | |||
2007-01-24 | (svn r8385) -Fix | tron | |
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest. |