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2011-02-04(svn r21959) -Change: replace longbridges with custom maximum bridge and ↵rubidium
tunnel length setting
2011-02-04(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support ↵smatz
for uniform stations has been broken for over a year
2011-01-31(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index ↵frosch
and cur_real_order_index to keep track of the current real order in an unambiguous way. -Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing. -Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-23(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way ↵yexo
of dealing with them
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2011-01-22(svn r21888) -Codechange: remove some unneeded (for the AI header) headers ↵rubidium
from some AI headers, reducing the include tree
2011-01-03(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list ↵yexo
of recognized AI libraries (dihedral)
2011-01-02(svn r21697) -Codechange: use GetGameSettings() in a few more places to ↵yexo
enhance readability
2011-01-02(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the ↵yexo
scenario editor / in game
2010-12-31(svn r21672) -Fix: mention AIEventTownFounded in the AI changelog as wellrubidium
2010-12-29(svn r21664) -Add: [NoAI] AIEventTownFoundedyexo
2010-12-29(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtypeyexo
2010-12-29(svn r21655) -Add: mention AITown::IsCity in the NoAI changelogyexo
2010-12-29(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns ↵yexo
grow faster than others (Lord Aro)
2010-12-22(svn r21595) -Codechange: Some header files had their name changed, update ↵alberth
the ifndef/define/endif lines.
2010-12-21(svn r21571) -Codechange: Having a break after a return is no good.alberth
2010-12-14(svn r21521) -Codechange: Unify some cached values that were present in both ↵terkhen
road vehicles and trains.
2010-12-14(svn r21515) -Codechange: Use cached_total_length where appropiate.terkhen
2010-12-13(svn r21493) -Codechange: don't use the full 32 bits of the level land ↵rubidium
command to tell whether to raise, lower or keep the level of the first selected tile
2010-12-12(svn r21488) -Codechange: make use of TILE_AREA_LOOP in the tile list AI APIrubidium
2010-12-05(svn r21416) -Codechange: limit vehicle name by amount of characters, not bytesrubidium
2010-12-05(svn r21415) -Codechange: limit station/waypoint name by amount of ↵rubidium
characters, not bytes
2010-12-05(svn r21413) -Codechange: limit sign name by amount of characters, not bytesrubidium
2010-12-05(svn r21412) -Codechange: limit company name by amount of characters, not bytesrubidium
2010-12-05(svn r21411) -Codechange: limit group name by amount of characters, not bytesrubidium
2010-11-26(svn r21331) -Codechange: Make drawing the widgets default behaviour in ↵alberth
OnPaint().
2010-11-24(svn r21311) -Fix [FS#4260]: AIs in an infinite loop in e.g. autosave, but ↵rubidium
also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
2010-11-20(svn r21280) -Merge: documentation updates from 1.0rubidium
2010-11-18(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIsrubidium
2010-11-18(svn r21248) -Codechange: don't run the tar scanner twice upon startuprubidium
2010-11-18(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) ↵rubidium
show up in the AI list but you could not select all
2010-11-13(svn r21157) -Codechange: remove information about the text direction out of ↵rubidium
the language "list"
2010-11-10(svn r21142) -Codechange: replace magic bridge length constants with proper ↵rubidium
constants (uni657)
2010-10-30(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)alberth
2010-10-16(svn r20951) -Codechange: Add SmallMap::Contains() and use it.frosch
2010-09-15(svn r20810) -Merge: documentation updates from 1.0rubidium
2010-09-13(svn r20798) -Doc [FS#4117]: [NoAI] AITile::HasTransportType doesn't work ↵yexo
for TRANSPORT_AIR
2010-09-08(svn r20769) -Codechange: move some depot flags from p2 to p1 in ↵rubidium
CmdSendVehicleToDepot
2010-09-08(svn r20765) -Fix (r17345): AIEventCompanyAskMerger was disguised as ↵yexo
AIEventCompanyMerger (fanioz)
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-23(svn r20606) -Change [FS#4042]: change the debug level of the "Registering ↵yexo
two AIs/libraries with the same name and version" message from 0 to 1
2010-08-23(svn r20604) -Feature: add a reset button to the newgrf parameters windowyexo
2010-08-19(svn r20575) -Fix [FS#4059] (r20542): reloading of companies did load another AIrubidium
2010-08-19(svn r20574) -Codechange: a little over 1 million vehicles should be enough ↵rubidium
for the forseeable future
2010-08-19(svn r20573) -Codechange: free/reserve some bits in the sell vehicle command ↵rubidium
to increase the vehicle pool limit
2010-08-19(svn r20572) -Codechange: free/reserve some bits in the wagon move command ↵rubidium
to increase the vehicle pool limit
2010-08-19(svn r20571) -Codechange: free/reserve some bits in the order commands to ↵rubidium
increase the vehicle pool limit
2010-08-19(svn r20568) -Codechange: change the value of AIVehicle::VEHICLE_INVALID and ↵yexo
use it as return value instead of ::INVALID_VEHICLE
2010-08-19(svn r20563) -Change: [NoAI] rename AIAbstractList to AIListyexo
2010-08-19(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractListyexo